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T3D
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bb30de04f7
Merge branch 'development' into ConvexProxies
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7 年之前 |
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afx
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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app
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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7 年之前 |
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assets
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 年之前 |
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collision
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
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console
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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7 年之前 |
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core
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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environment
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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forest
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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gfx
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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gui
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 年之前 |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 年之前 |
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lighting
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 年之前 |
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materials
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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math
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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module
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 年之前 |
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navigation
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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persistence
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
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platform
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644f4071ed
Merge pull request #2246 from lukaspj/update-cinterface
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7 年之前 |
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platformMac
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ae1f5a3c89
Update the CInterface
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7 年之前 |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 年之前 |
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platformSDL
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 年之前 |
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platformWin32
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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platformX86UNIX
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年之前 |
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postFx
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6b524ae58a
Eliminate ConsoleStaticMethod
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7 年之前 |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
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scene
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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sfx
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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shaderGen
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
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sim
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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sqlite
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年之前 |
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terrain
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 年之前 |
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ts
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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util
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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windowManager
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58cf310971
Merge pull request #2284 from OTHGMars/SDLMonitor
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7 年之前 |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 年之前 |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |