Areloch cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 gadi atpakaļ
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test 1449c4df57 Add some tests for engineAPI and console 11 gadi atpakaļ
CMDgram.y d666322a1b Merging 8 gadi atpakaļ
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 gadi atpakaļ
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 gadi atpakaļ
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 gadi atpakaļ
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod 7 gadi atpakaļ
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 gadi atpakaļ
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 gadi atpakaļ
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 gadi atpakaļ
ast.h e80b66464e ast shadowvar cleanup 7 gadi atpakaļ
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 gadi atpakaļ
astNodes.cpp e80b66464e ast shadowvar cleanup 7 gadi atpakaļ
bison.bat 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
bison.simple 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
cmdgram.cpp d666322a1b Merging 8 gadi atpakaļ
cmdgram.h d666322a1b Merging 8 gadi atpakaļ
codeBlock.cpp 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 gadi atpakaļ
codeBlock.h d666322a1b Merging 8 gadi atpakaļ
codeInterpreter.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 gadi atpakaļ
codeInterpreter.h d666322a1b Merging 8 gadi atpakaļ
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 gadi atpakaļ
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 gadi atpakaļ
compiler.h d666322a1b Merging 8 gadi atpakaļ
console.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 gadi atpakaļ
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 gadi atpakaļ
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 gadi atpakaļ
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 gadi atpakaļ
consoleFunctions.h 39d5563a8c Added type checking functions 11 gadi atpakaļ
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 gadi atpakaļ
consoleInternal.h d666322a1b Merging 8 gadi atpakaļ
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod 7 gadi atpakaļ
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 gadi atpakaļ
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 gadi atpakaļ
consoleObject.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 gadi atpakaļ
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 gadi atpakaļ
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 gadi atpakaļ
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. 7 gadi atpakaļ
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 gadi atpakaļ
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 gadi atpakaļ
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 gadi atpakaļ
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 gadi atpakaļ
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 gadi atpakaļ
engineAPI.h 780e1dc73f Use FixedTuple in EngineTrampoline, to make memory-layout consistent 7 gadi atpakaļ
engineDoc.cpp 5282b37d9f shadowvar cleanup 7 gadi atpakaļ
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 gadi atpakaļ
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 gadi atpakaļ
engineFunctions.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 gadi atpakaļ
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 gadi atpakaļ
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 gadi atpakaļ
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 gadi atpakaļ
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI 7 gadi atpakaļ
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport 7 gadi atpakaļ
fieldBrushObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 gadi atpakaļ
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 gadi atpakaļ
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 gadi atpakaļ
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod 7 gadi atpakaļ
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 gadi atpakaļ
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 gadi atpakaļ
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 gadi atpakaļ
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 gadi atpakaļ
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 gadi atpakaļ
scriptObjects.h b56f8674cd New ScriptTickObject 13 gadi atpakaļ
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 gadi atpakaļ
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 gadi atpakaļ
simBase.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
simDatablock.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 gadi atpakaļ
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 gadi atpakaļ
simDictionary.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 gadi atpakaļ
simDictionary.h bcc5459818 whitespace 9 gadi atpakaļ
simEvents.cpp bcc5459818 whitespace 9 gadi atpakaļ
simEvents.h 3f97c2cedd Fix building on GCC 11 gadi atpakaļ
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 gadi atpakaļ
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 gadi atpakaļ
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList 7 gadi atpakaļ
simObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 gadi atpakaļ
simObject.h cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 gadi atpakaļ
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 gadi atpakaļ
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 gadi atpakaļ
simObjectMemento.h bcc5459818 whitespace 9 gadi atpakaļ
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 gadi atpakaļ
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 gadi atpakaļ
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod 7 gadi atpakaļ
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 gadi atpakaļ
simSerialize.cpp bcc5459818 whitespace 9 gadi atpakaļ
simSet.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 gadi atpakaļ
simSet.h 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 gadi atpakaļ
stringStack.cpp 593680fb3f Move StringStack methods into the cpp file 7 gadi atpakaļ
stringStack.h 593680fb3f Move StringStack methods into the cpp file 7 gadi atpakaļ
telnetConsole.cpp e718841467 Eliminate DefineConsoleFunction 7 gadi atpakaļ
telnetConsole.h 539efcb1e1 Input event changes 13 gadi atpakaļ
telnetDebugger.cpp e718841467 Eliminate DefineConsoleFunction 7 gadi atpakaļ
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 gadi atpakaļ
typeValidators.cpp bcc5459818 whitespace 9 gadi atpakaļ
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 gadi atpakaļ