Brian Roberts d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork 5 лет назад
..
sdl 059d531b62 linux followup work by tim 6 лет назад
tGL 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
util dd08fd2e7d Add OpenGL support. 11 лет назад
win32 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 8 лет назад
gfxGLAppleFence.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxGLAppleFence.h dd08fd2e7d Add OpenGL support. 11 лет назад
gfxGLCardProfiler.cpp 059d531b62 linux followup work by tim 6 лет назад
gfxGLCardProfiler.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxGLCircularVolatileBuffer.h b9c207765e uninitialized variables-gfx 5 лет назад
gfxGLCubemap.cpp c57205b1f4 from @rextimmy: final fixes 5 лет назад
gfxGLCubemap.h 175f0eebb7 ongoing WIP of openGL cubemap arrays. 6 лет назад
gfxGLDevice.cpp d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork 5 лет назад
gfxGLDevice.h 4223a26f05 no message 5 лет назад
gfxGLDeviceProfiler.cpp b9c207765e uninitialized variables-gfx 5 лет назад
gfxGLEnumTranslate.cpp c57205b1f4 from @rextimmy: final fixes 5 лет назад
gfxGLEnumTranslate.h c57205b1f4 from @rextimmy: final fixes 5 лет назад
gfxGLOcclusionQuery.cpp b4a1d18f42 Core implementation of Physical Based Rendering. 7 лет назад
gfxGLOcclusionQuery.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 лет назад
gfxGLPrimitiveBuffer.cpp b9c207765e uninitialized variables-gfx 5 лет назад
gfxGLPrimitiveBuffer.h dd08fd2e7d Add OpenGL support. 11 лет назад
gfxGLShader.cpp b9c207765e uninitialized variables-gfx 5 лет назад
gfxGLShader.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
gfxGLStateBlock.cpp 059d531b62 linux followup work by tim 6 лет назад
gfxGLStateBlock.h dd08fd2e7d Add OpenGL support. 11 лет назад
gfxGLStateCache.h 000c7b2263 GL work 6 лет назад
gfxGLTextureManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
gfxGLTextureManager.h dd08fd2e7d Add OpenGL support. 11 лет назад
gfxGLTextureObject.cpp ce2b05e0e2 a) grab the source mipmap levels not the dest ones for copy. b) lets rely less on trusting sizeof*4 when we've gor a size per pixel lookup already there 5 лет назад
gfxGLTextureObject.h 9150c7f5ab OpenGL: Mipmaps for GFXGLCubemap. 11 лет назад
gfxGLTextureTarget.cpp 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 лет назад
gfxGLTextureTarget.h 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 лет назад
gfxGLUtils.h 000c7b2263 GL work 6 лет назад
gfxGLVertexAttribLocation.h ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl 9 лет назад
gfxGLVertexBuffer.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
gfxGLVertexBuffer.h dd08fd2e7d Add OpenGL support. 11 лет назад
gfxGLVertexDecl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 лет назад
gfxGLVertexDecl.h b9c207765e uninitialized variables-gfx 5 лет назад
gfxGLWindowTarget.cpp 60a29777fa WIP updated UI 6 лет назад
gfxGLWindowTarget.h 60a29777fa WIP updated UI 6 лет назад
screenshotGL.cpp e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 лет назад
screenshotGL.h e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 лет назад