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sdl
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059d531b62
linux followup work by tim
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6 лет назад |
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tGL
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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util
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dd08fd2e7d
Add OpenGL support.
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11 лет назад |
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win32
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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8 лет назад |
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gfxGLAppleFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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gfxGLAppleFence.h
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dd08fd2e7d
Add OpenGL support.
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11 лет назад |
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gfxGLCardProfiler.cpp
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059d531b62
linux followup work by tim
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6 лет назад |
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gfxGLCardProfiler.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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gfxGLCircularVolatileBuffer.h
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b9c207765e
uninitialized variables-gfx
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5 лет назад |
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gfxGLCubemap.cpp
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c57205b1f4
from @rextimmy: final fixes
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5 лет назад |
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gfxGLCubemap.h
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175f0eebb7
ongoing WIP of openGL cubemap arrays.
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6 лет назад |
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gfxGLDevice.cpp
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d86c6aff35
Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork
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5 лет назад |
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gfxGLDevice.h
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4223a26f05
no message
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5 лет назад |
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gfxGLDeviceProfiler.cpp
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b9c207765e
uninitialized variables-gfx
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5 лет назад |
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gfxGLEnumTranslate.cpp
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c57205b1f4
from @rextimmy: final fixes
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5 лет назад |
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gfxGLEnumTranslate.h
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c57205b1f4
from @rextimmy: final fixes
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5 лет назад |
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gfxGLOcclusionQuery.cpp
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 лет назад |
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gfxGLOcclusionQuery.h
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 лет назад |
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gfxGLPrimitiveBuffer.cpp
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b9c207765e
uninitialized variables-gfx
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5 лет назад |
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gfxGLPrimitiveBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 лет назад |
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gfxGLShader.cpp
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b9c207765e
uninitialized variables-gfx
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5 лет назад |
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gfxGLShader.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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gfxGLStateBlock.cpp
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059d531b62
linux followup work by tim
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6 лет назад |
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gfxGLStateBlock.h
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dd08fd2e7d
Add OpenGL support.
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11 лет назад |
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gfxGLStateCache.h
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000c7b2263
GL work
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6 лет назад |
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gfxGLTextureManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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gfxGLTextureManager.h
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dd08fd2e7d
Add OpenGL support.
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11 лет назад |
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gfxGLTextureObject.cpp
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ce2b05e0e2
a) grab the source mipmap levels not the dest ones for copy. b) lets rely less on trusting sizeof*4 when we've gor a size per pixel lookup already there
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5 лет назад |
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gfxGLTextureObject.h
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9150c7f5ab
OpenGL: Mipmaps for GFXGLCubemap.
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11 лет назад |
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gfxGLTextureTarget.cpp
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 лет назад |
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gfxGLTextureTarget.h
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 лет назад |
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gfxGLUtils.h
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000c7b2263
GL work
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6 лет назад |
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gfxGLVertexAttribLocation.h
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 лет назад |
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gfxGLVertexBuffer.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 лет назад |
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gfxGLVertexBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 лет назад |
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gfxGLVertexDecl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 лет назад |
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gfxGLVertexDecl.h
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b9c207765e
uninitialized variables-gfx
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5 лет назад |
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gfxGLWindowTarget.cpp
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60a29777fa
WIP updated UI
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6 лет назад |
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gfxGLWindowTarget.h
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60a29777fa
WIP updated UI
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6 лет назад |
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screenshotGL.cpp
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 лет назад |
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screenshotGL.h
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 лет назад |