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T3D
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b8eaefc21e
refactor new IsScriptFile method to be zip-safe
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4 vuotta sitten |
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Verve
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7dc2521c76
Use string.compare instead of String::compare when comparing strings
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5 vuotta sitten |
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afx
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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app
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6f52b87360
Update TORQUE_GAME_ENGINE version number to reflect current version 4.0
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4 vuotta sitten |
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assets
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059fb63487
set initial asset loaded state to not loaded
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4 vuotta sitten |
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cinterface
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533ff28814
Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups
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5 vuotta sitten |
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collision
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 vuotta sitten |
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console
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313466f57c
new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect
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4 vuotta sitten |
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core
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b8eaefc21e
refactor new IsScriptFile method to be zip-safe
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4 vuotta sitten |
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environment
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f185bef8a3
leverage isScriptFile
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4 vuotta sitten |
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forest
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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gfx
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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gui
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 vuotta sitten |
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lighting
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c41b8e00ff
clean up the light.cookie entries
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4 vuotta sitten |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 vuotta sitten |
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materials
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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math
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b7b4ced8d6
adds binary to decimal and vice versa methods
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4 vuotta sitten |
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module
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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navigation
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46b0aee637
NavMesh loading from zip file.
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5 vuotta sitten |
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persistence
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0ece989560
Updates SimXMLDocument, fsTiXmlDocument, Taml and TamlXmlParser for reading from zip.
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5 vuotta sitten |
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platform
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b8eaefc21e
refactor new IsScriptFile method to be zip-safe
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4 vuotta sitten |
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platformMac
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cddacf1c48
mac compilation and standarization fixes
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4 vuotta sitten |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 vuotta sitten |
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platformSDL
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254ac462b5
sdl usage standards proposal 3:
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5 vuotta sitten |
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platformWin32
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a0ba345095
Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
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5 vuotta sitten |
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platformX86UNIX
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254ac462b5
sdl usage standards proposal 3:
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5 vuotta sitten |
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postFx
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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renderInstance
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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scene
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 vuotta sitten |
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sfx
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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shaderGen
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16438e1ab3
Added in needed normal map processing for preview render
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5 vuotta sitten |
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sim
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 vuotta sitten |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 vuotta sitten |
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terrain
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 vuotta sitten |
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ts
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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util
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
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windowManager
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de1e6df64b
Removes redundant ScreenResChangeSignal trigger.
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4 vuotta sitten |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 vuotta sitten |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |