Areloch 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 5 anos atrás
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 anos atrás
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 7 anos atrás
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 anos atrás
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 anos atrás
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 anos atrás
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 anos atrás
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: 10 anos atrás
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 anos atrás
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 anos atrás
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 anos atrás
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 7 anos atrás
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 anos atrás
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 anos atrás
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 anos atrás
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 anos atrás
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 anos atrás
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiGameListMenuCtrl.cpp 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 5 anos atrás
guiGameListMenuCtrl.h 3b47d41da2 Majority of options menu integration completed 5 anos atrás
guiGameListOptionsCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface 5 anos atrás
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 anos atrás
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 anos atrás
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 anos atrás
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 anos atrás
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 anos atrás
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 anos atrás
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 anos atrás
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiPopUpCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 anos atrás
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiPopUpCtrlEx.cpp 9fef1b3cd1 uninitialized variables-gui 5 anos atrás
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 anos atrás
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only 6 anos atrás
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 anos atrás
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 anos atrás
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiTextEditCtrl.cpp 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. 5 anos atrás
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. 5 anos atrás
guiTextEditSliderBitmapCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 anos atrás
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 anos atrás
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface 5 anos atrás
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 anos atrás
guiTreeViewCtrl.cpp f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 anos atrás
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 anos atrás