Areloch c622cfcb6b Modification of #2145 6 years ago
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T3D 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 6 years ago
afx 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 years ago
app 8a7c09c8fe Clean up redundant variables 7 years ago
assets b79030ebb4 Tweaks to the Asset/Module info echo behavior to spam the console less. 6 years ago
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 years ago
collision 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
console 701ae6034d Update simObject.cpp 6 years ago
core 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 years ago
environment f71db60e78 Merge pull request #2336 from wcbx/wcbx-cloudtexprofile 6 years ago
forest 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 years ago
gfx 2977fc1415 Merge pull request #2144 from RichardsGameStudio/development 6 years ago
gui 6daf0c8d34 Merge pull request #2338 from Areloch/MoreMenubarFixes 6 years ago
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 years ago
lighting 8e9468bddb surpress nonrendered lights killoff method till we've time to revisit that 6 years ago
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 years ago
materials 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 years ago
math 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 7 years ago
module b79030ebb4 Tweaks to the Asset/Module info echo behavior to spam the console less. 6 years ago
navigation f00323c5b9 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 years ago
persistence cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
platform 1ec048f41d Merge pull request #2220 from irei1as/development 6 years ago
platformMac 13ce1a7441 corrects compilation errors on mac 7 years ago
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 years ago
platformSDL 8717c6a376 Merge pull request #2300 from OTHGMars/SDL_Joystick2 7 years ago
platformWin32 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 years ago
platformX86UNIX 547a2e28eb no message 7 years ago
postFx 6b524ae58a Eliminate ConsoleStaticMethod 7 years ago
renderInstance 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
scene c622cfcb6b Modification of #2145 6 years ago
sfx 1ec048f41d Merge pull request #2220 from irei1as/development 6 years ago
shaderGen b50f72b109 set gl vertcolor mapping to bgra format, the same as we do for stateblocks 6 years ago
sim 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 years ago
sqlite e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful 7 years ago
terrain 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 years ago
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 years ago
ts 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 6 years ago
util 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 years ago
windowManager 15e50f58d6 Merge pull request #2313 from OTHGMars/MousePos 6 years ago
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago