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T3D
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6497ea5c76
Merge branch 'development' into issue_2115
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hace 8 años |
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afx
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86a0ba44d3
Cleanup of the elements exposed to the console
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hace 8 años |
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app
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20eefee3cd
Merge branch 'development' into issue_2115
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hace 8 años |
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assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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hace 8 años |
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cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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hace 8 años |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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hace 9 años |
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console
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2369645a5a
simset::objectList to simset::mObjectList
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hace 7 años |
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core
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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hace 8 años |
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environment
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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hace 8 años |
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forest
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2369645a5a
simset::objectList to simset::mObjectList
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hace 7 años |
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gfx
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8bc4858fa3
companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
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hace 8 años |
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gui
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bca01fa976
nother set of generic 'object' varnames, all of which referenced different things
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hace 7 años |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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hace 9 años |
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lighting
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4a72d54782
Fix assert on exit when Basic Lighting is removed
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hace 8 años |
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main
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8862bc2f3a
Pass by const reference
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hace 11 años |
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materials
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ef437835d7
Profile change for specular files
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hace 8 años |
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math
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d57287cf75
adds an mWrap and mWrapF method for cycling values to within a given range.
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hace 8 años |
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module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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hace 8 años |
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navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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hace 8 años |
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persistence
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5fdad8fe3b
local obectName doubleup
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hace 7 años |
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platform
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490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
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hace 8 años |
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platformMac
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6a1048596e
but now it works
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hace 9 años |
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platformPOSIX
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512514df20
Call the correct system rename
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hace 9 años |
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platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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hace 8 años |
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platformWin32
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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hace 8 años |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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hace 9 años |
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postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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hace 8 años |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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hace 8 años |
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scene
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2369645a5a
simset::objectList to simset::mObjectList
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hace 7 años |
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sfx
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b70f89afa2
sfx-legacy
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hace 8 años |
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shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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hace 8 años |
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sim
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6497ea5c76
Merge branch 'development' into issue_2115
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hace 8 años |
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sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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hace 8 años |
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terrain
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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hace 8 años |
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testing
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fae1bad96c
All unit tests that run now pass.
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hace 11 años |
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ts
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fa2ee65d33
overgeneralised variable 'name' clarified between use-cases
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hace 7 años |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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hace 8 años |
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windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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hace 8 años |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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hace 9 años |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |