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T3D
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1c7c32baa6
Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
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3 anni fa |
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Verve
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ed36cf2c5c
Changes for BaseUI Update
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3 anni fa |
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afx
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6a357d8dfb
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0
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3 anni fa |
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app
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c16b88d709
Fix temporary buffer for scripting conversions.
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4 anni fa |
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assets
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d883575d0f
fix compilation flaws
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3 anni fa |
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cinterface
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35b33f1864
various fixes and memory corruption bug.
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4 anni fa |
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collision
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 anni fa |
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console
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5c8d8fab00
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
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3 anni fa |
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core
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b36776d567
Tweaks handling of "invisible" files, files which start with a ., effectively making them have no filename and only an extension.
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3 anni fa |
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environment
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382ee60d86
Sky Sorting
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3 anni fa |
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forest
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 anni fa |
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gfx
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c14c9b78c0
drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map.
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3 anni fa |
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gui
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5c8d8fab00
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
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3 anni fa |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 anni fa |
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lighting
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a05c83493e
adress gl spotlights disapearing for deferred
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4 anni fa |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 anni fa |
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materials
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c14c9b78c0
drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map.
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3 anni fa |
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math
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b795776b23
requested feature: large number display
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3 anni fa |
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module
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 anni fa |
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navigation
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 anni fa |
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persistence
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6d2c108cbd
Fix TAML schema for array groups
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3 anni fa |
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platform
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2311d7d683
* BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add.
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4 anni fa |
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platformMac
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6583134ef2
* Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform.
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4 anni fa |
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platformPOSIX
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88cfa4533b
* Cleanup: Remove a comment referencing the now-removed DisplayPtrManager.
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4 anni fa |
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platformSDL
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 anni fa |
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platformWin32
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bd9b3fd55b
* [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled.
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4 anni fa |
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platformX11
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247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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4 anni fa |
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platformX86UNIX
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a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
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4 anni fa |
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postFx
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6474413aaf
fix reported ASAN crash
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4 anni fa |
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renderInstance
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 anni fa |
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scene
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38e7bb9232
* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.
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4 anni fa |
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sfx
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15ef8b4fbe
Cleaned up implementation of #712
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4 anni fa |
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shaderGen
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8dcd74ff18
point baseline fog color at the right target hen in deferred mode
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3 anni fa |
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sim
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cc45f9e9a4
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
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4 anni fa |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 anni fa |
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terrain
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81aa43a4bd
Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
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3 anni fa |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 anni fa |
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ts
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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4 anni fa |
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util
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 anni fa |
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windowManager
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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4 anni fa |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 anni fa |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |