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fieldTypes
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10d1aeca1f
Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior
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1 rok temu |
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images
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33f35d35d4
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2 lat temu |
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messageBoxes
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1bdaef9f82
* Ensures the HDRBloom pref is properly set as part of the default settings
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1 rok temu |
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AssimpImportDlg,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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ColladaImportDlg,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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ColorPickerDlg,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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CubemapEditor.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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EditorLoadingGui,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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EditorLoadingGui.gui
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6f7fdca87d
lotsa fixes.
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4 lat temu |
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EditorSettingsWindow.ed.gui
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dffb557930
Adjusting window titles to fit properly
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1 rok temu |
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GUIEditorSettingsWindow.asset.taml
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ee2fc4804a
pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard
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2 lat temu |
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GuiEaseEditDlg,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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GuiEaseEditDlg.ed.gui
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6f7fdca87d
lotsa fixes.
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4 lat temu |
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GuiEaseEditDlg.ed.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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MaterialSelectorOverlay, EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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ProfilerGraphGui.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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RenderTargetVisualizer.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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ScriptEditorDlg,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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UVEditorOverlay, EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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assimpImport.ed.gui
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6f7fdca87d
lotsa fixes.
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4 lat temu |
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assimpImport.ed.tscript
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 lat temu |
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colladaImport.ed.gui
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a30e9c6242
Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation
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4 lat temu |
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colorPicker.ed.gui
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ead06b845e
colorpicker cleanups
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1 rok temu |
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cubemapEditor.gui
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 lat temu |
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cursors.ed.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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editorSettingsWindow.ed.tscript
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20a01d9f02
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into SubScenes_Gamemode_PR
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1 rok temu |
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fileDialogBase.ed.tscript
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6f7fdca87d
lotsa fixes.
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4 lat temu |
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guiDialogs.ed.tscript
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3e131f5b8e
Added changes missed via merge failures.
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4 lat temu |
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guiObjectInspector.ed.gui
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dffb557930
Adjusting window titles to fit properly
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1 rok temu |
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guiObjectInspector.ed.tscript
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1099c2d80c
Fix callbacks from PopupMenu
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2 lat temu |
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materialSelector.ed.gui
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7556e403e7
Clean up more evals that have local variables are not working correctly.
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4 lat temu |
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objectSelection.ed.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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openFileDialog.ed.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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postFXEditor.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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postFxEditor.gui
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dffb557930
Adjusting window titles to fit properly
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1 rok temu |
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postFxEditor.tscript
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 lat temu |
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profilerGraph.gui
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6f7fdca87d
lotsa fixes.
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4 lat temu |
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profilerGraph.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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profiles.ed.tscript
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8f2dbd5e2f
Add extra increased font size to Windowed Console
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1 rok temu |
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renderTargetVisualizer.ed.gui
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55697cffdb
Streamlined baseUI profiles
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2 lat temu |
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renderTargetVisualizer.ed.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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saveChangesMBDlg.ed.gui
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6f7fdca87d
lotsa fixes.
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4 lat temu |
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saveFileDialog.ed.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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scriptEditorDlg.ed.gui
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7556e403e7
Clean up more evals that have local variables are not working correctly.
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4 lat temu |
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simViewDlg.asset.taml
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667a0db760
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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2 lat temu |
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simViewDlg.ed.gui
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bde2fc1e72
Fixes some misformatting of the simView dialogue file
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2 lat temu |
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toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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uvEditor.ed.gui
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67d8448915
Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
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3 lat temu |