JeffR 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 1 rok temu
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fieldTypes 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 1 rok temu
images 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 lat temu
messageBoxes 1bdaef9f82 * Ensures the HDRBloom pref is properly set as part of the default settings 1 rok temu
AssimpImportDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
ColladaImportDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
ColorPickerDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
CubemapEditor.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
EditorLoadingGui,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
EditorLoadingGui.gui 6f7fdca87d lotsa fixes. 4 lat temu
EditorSettingsWindow.ed.gui dffb557930 Adjusting window titles to fit properly 1 rok temu
GUIEditorSettingsWindow.asset.taml ee2fc4804a pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2 lat temu
GuiEaseEditDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
GuiEaseEditDlg.ed.gui 6f7fdca87d lotsa fixes. 4 lat temu
GuiEaseEditDlg.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
MaterialSelectorOverlay, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
ProfilerGraphGui.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
RenderTargetVisualizer.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
ScriptEditorDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
UVEditorOverlay, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
assimpImport.ed.gui 6f7fdca87d lotsa fixes. 4 lat temu
assimpImport.ed.tscript 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 lat temu
colladaImport.ed.gui a30e9c6242 Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation 4 lat temu
colorPicker.ed.gui ead06b845e colorpicker cleanups 1 rok temu
cubemapEditor.gui 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 lat temu
cursors.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
editorSettingsWindow.ed.tscript 20a01d9f02 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into SubScenes_Gamemode_PR 1 rok temu
fileDialogBase.ed.tscript 6f7fdca87d lotsa fixes. 4 lat temu
guiDialogs.ed.tscript 3e131f5b8e Added changes missed via merge failures. 4 lat temu
guiObjectInspector.ed.gui dffb557930 Adjusting window titles to fit properly 1 rok temu
guiObjectInspector.ed.tscript 1099c2d80c Fix callbacks from PopupMenu 2 lat temu
materialSelector.ed.gui 7556e403e7 Clean up more evals that have local variables are not working correctly. 4 lat temu
objectSelection.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
openFileDialog.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
postFXEditor.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
postFxEditor.gui dffb557930 Adjusting window titles to fit properly 1 rok temu
postFxEditor.tscript ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 lat temu
profilerGraph.gui 6f7fdca87d lotsa fixes. 4 lat temu
profilerGraph.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
profiles.ed.tscript 8f2dbd5e2f Add extra increased font size to Windowed Console 1 rok temu
renderTargetVisualizer.ed.gui 55697cffdb Streamlined baseUI profiles 2 lat temu
renderTargetVisualizer.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
saveChangesMBDlg.ed.gui 6f7fdca87d lotsa fixes. 4 lat temu
saveFileDialog.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
scriptEditorDlg.ed.gui 7556e403e7 Clean up more evals that have local variables are not working correctly. 4 lat temu
simViewDlg.asset.taml 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2 lat temu
simViewDlg.ed.gui bde2fc1e72 Fixes some misformatting of the simView dialogue file 2 lat temu
toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
uvEditor.ed.gui 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 lat temu