marauder2k7 ff442f5230 keep same naming hai 7 meses
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CppAsset.cpp 3442aceb0f Updates most of the handling of asset types to follow a more standardized type-registration system. hai 1 ano
CppAsset.h 3442aceb0f Updates most of the handling of asset types to follow a more standardized type-registration system. hai 1 ano
CubemapAsset.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
CubemapAsset.h efbe5e90f5 virtuals removed hai 1 ano
ExampleAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=3) %!d(string=hai) anos
ExampleAsset.h efbe5e90f5 virtuals removed hai 1 ano
GUIAsset.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
GUIAsset.h efbe5e90f5 virtuals removed hai 1 ano
GameObjectAsset.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
GameObjectAsset.h efbe5e90f5 virtuals removed hai 1 ano
ImageAsset.cpp 794a8c900d Update ImageAsset.cpp hai 7 meses
ImageAsset.h 08f52cfa16 add extra checks hai 7 meses
ImageAssetInspectors.h efbe5e90f5 virtuals removed hai 1 ano
LevelAsset.cpp a3d2d13d39 remove stray methods. hai 7 meses
LevelAsset.h 5566f8a396 Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types hai 9 meses
MaterialAsset.cpp fc30d178af fix asset refresh on materialAssets hai 10 meses
MaterialAsset.h 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics hai 1 ano
ParticleAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=3) %!d(string=hai) anos
ParticleAsset.h efbe5e90f5 virtuals removed hai 1 ano
PostEffectAsset.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
PostEffectAsset.h efbe5e90f5 virtuals removed hai 1 ano
ScriptAsset.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
ScriptAsset.h efbe5e90f5 virtuals removed hai 1 ano
ShapeAnimationAsset.cpp f633ef3a3d fill in the validated variables hai 10 meses
ShapeAnimationAsset.h efbe5e90f5 virtuals removed hai 1 ano
ShapeAsset.cpp ff442f5230 keep same naming hai 7 meses
ShapeAsset.h ff442f5230 keep same naming hai 7 meses
SoundAsset.cpp fcd2d38deb further validator cleanups hai 10 meses
SoundAsset.h 15ff382469 plugging found leaks hai 8 meses
SoundAssetInspectors.h efbe5e90f5 virtuals removed hai 1 ano
SubSceneAsset.cpp cac068d2c5 Adds the necessary ifdef flags to re-enable the ability to build with tools disabled hai 8 meses
SubSceneAsset.h 5566f8a396 Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types hai 9 meses
TerrainAsset.cpp 1cf754dbca asset load refactor %!s(int64=2) %!d(string=hai) anos
TerrainAsset.h 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics hai 1 ano
TerrainMaterialAsset.cpp 1cf754dbca asset load refactor %!s(int64=2) %!d(string=hai) anos
TerrainMaterialAsset.h 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics hai 1 ano
assetImporter.cpp fd7342668c streamline shape asset hai 7 meses
assetImporter.h f8f9e88dc6 correct malformed config passalong hai 1 ano
assetImporter_ScriptBinding.h 1c7c32baa6 Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used %!s(int64=3) %!d(string=hai) anos
assetMacroHelpers.h aa3f07e339 update macro hai 8 meses
stateMachineAsset.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=3) %!d(string=hai) anos
stateMachineAsset.h efbe5e90f5 virtuals removed hai 1 ano