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CppAsset.cpp
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3442aceb0f
Updates most of the handling of asset types to follow a more standardized type-registration system.
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hai 1 ano |
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CppAsset.h
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3442aceb0f
Updates most of the handling of asset types to follow a more standardized type-registration system.
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hai 1 ano |
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CubemapAsset.cpp
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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CubemapAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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ExampleAsset.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=3) %!d(string=hai) anos |
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ExampleAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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GUIAsset.cpp
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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GUIAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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GameObjectAsset.cpp
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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GameObjectAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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ImageAsset.cpp
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794a8c900d
Update ImageAsset.cpp
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hai 7 meses |
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ImageAsset.h
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08f52cfa16
add extra checks
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hai 7 meses |
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ImageAssetInspectors.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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LevelAsset.cpp
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a3d2d13d39
remove stray methods.
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hai 7 meses |
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LevelAsset.h
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5566f8a396
Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types
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hai 9 meses |
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MaterialAsset.cpp
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fc30d178af
fix asset refresh on materialAssets
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hai 10 meses |
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MaterialAsset.h
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3ace31c68c
crashfix work for hot-editing shape assets tied to tsstatics
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hai 1 ano |
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ParticleAsset.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=3) %!d(string=hai) anos |
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ParticleAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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PostEffectAsset.cpp
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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PostEffectAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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ScriptAsset.cpp
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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ScriptAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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ShapeAnimationAsset.cpp
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f633ef3a3d
fill in the validated variables
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hai 10 meses |
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ShapeAnimationAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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ShapeAsset.cpp
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ff442f5230
keep same naming
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hai 7 meses |
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ShapeAsset.h
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ff442f5230
keep same naming
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hai 7 meses |
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SoundAsset.cpp
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fcd2d38deb
further validator cleanups
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hai 10 meses |
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SoundAsset.h
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15ff382469
plugging found leaks
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hai 8 meses |
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SoundAssetInspectors.h
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efbe5e90f5
virtuals removed
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hai 1 ano |
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SubSceneAsset.cpp
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cac068d2c5
Adds the necessary ifdef flags to re-enable the ability to build with tools disabled
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hai 8 meses |
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SubSceneAsset.h
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5566f8a396
Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types
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hai 9 meses |
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TerrainAsset.cpp
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1cf754dbca
asset load refactor
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%!s(int64=2) %!d(string=hai) anos |
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TerrainAsset.h
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3ace31c68c
crashfix work for hot-editing shape assets tied to tsstatics
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hai 1 ano |
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TerrainMaterialAsset.cpp
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1cf754dbca
asset load refactor
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%!s(int64=2) %!d(string=hai) anos |
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TerrainMaterialAsset.h
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3ace31c68c
crashfix work for hot-editing shape assets tied to tsstatics
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hai 1 ano |
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assetImporter.cpp
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fd7342668c
streamline shape asset
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hai 7 meses |
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assetImporter.h
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f8f9e88dc6
correct malformed config passalong
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hai 1 ano |
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assetImporter_ScriptBinding.h
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1c7c32baa6
Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
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%!s(int64=3) %!d(string=hai) anos |
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assetMacroHelpers.h
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aa3f07e339
update macro
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hai 8 meses |
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stateMachineAsset.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=3) %!d(string=hai) anos |
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stateMachineAsset.h
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efbe5e90f5
virtuals removed
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hai 1 ano |