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- function @@::onCreate(%this)
- {
- }
- function @@::onDestroy(%this)
- {
- }
- //This is called when the server is initially set up by the game application
- function @@::initServer(%this)
- {
- }
- //This is called when the server is created for an actual game/map to be played
- function @@::onCreateGameServer(%this)
- {
- }
- //This is called when the server is shut down due to the game/map being exited
- function @@::onDestroyGameServer(%this)
- {
- }
- //This is called when the client is initially set up by the game application
- function @@::initClient(%this)
- {
- }
- //This is called when a client connects to a server
- function @@::onCreateClientConnection(%this)
- {
- }
- //This is called when a client disconnects from a server
- function @@::onDestroyClientConnection(%this)
- {
- }
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