Jeff Hutchinson 2d50f52cf1 Allow local variables to be used in eval. 4 lat temu
..
test 35b33f1864 various fixes and memory corruption bug. 4 lat temu
CMDgram.y 02447f0996 compile fixes. 4 lat temu
CMDscan.cpp 02447f0996 compile fixes. 4 lat temu
CMDscan.l bfc0109485 fixes and some minor bc adjustment. 4 lat temu
ICallMethod.h 50df52ecfc more console refactor. 4 lat temu
SimXMLDocument.cpp 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 lat temu
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 lat temu
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 lat temu
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 lat temu
ast.h 35500a87c6 initial port of the new interpreter 4 lat temu
astAlloc.cpp 3e04196a53 make tests pass. 4 lat temu
astNodes.cpp 2d50f52cf1 Allow local variables to be used in eval. 4 lat temu
bison.bat 7dbfe6994d Engine directory for ticket #1 13 lat temu
bison.simple 7dbfe6994d Engine directory for ticket #1 13 lat temu
cmdgram.cpp 02447f0996 compile fixes. 4 lat temu
cmdgram.h d666322a1b Merging 8 lat temu
codeBlock.cpp 2d50f52cf1 Allow local variables to be used in eval. 4 lat temu
codeBlock.h 5cce344bb1 * BugFix: Fix a missing <vector> include for GCC. 4 lat temu
compiledEval.cpp 2d50f52cf1 Allow local variables to be used in eval. 4 lat temu
compiler.cpp 2d50f52cf1 Allow local variables to be used in eval. 4 lat temu
compiler.h 2d50f52cf1 Allow local variables to be used in eval. 4 lat temu
console.cpp a7db690b59 Reimplement object copy failures. 4 lat temu
console.h c16b88d709 Fix temporary buffer for scripting conversions. 4 lat temu
consoleDoc.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 lat temu
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
consoleFunctions.cpp 27a4868b6e Fix buffer corruption. 4 lat temu
consoleFunctions.h 39d5563a8c Added type checking functions 11 lat temu
consoleInternal.cpp 59312d7d52 debugger support 4 lat temu
consoleInternal.h 59312d7d52 debugger support 4 lat temu
consoleLogger.cpp 35500a87c6 initial port of the new interpreter 4 lat temu
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 lat temu
consoleObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 lat temu
consoleObject.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 lat temu
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 lat temu
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 lat temu
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 lat temu
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 lat temu
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 lat temu
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 lat temu
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 lat temu
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 5 lat temu
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 lat temu
engineDoc.cpp 93500b6ac4 more changes. 4 lat temu
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 lat temu
engineExports.h eaf814f2e3 EngineExportScope(){} *can't* be initialized by default, aparantly 5 lat temu
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 lat temu
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments 5 lat temu
engineObject.cpp 2c1508c169 uninitialized variables-console 5 lat temu
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 lat temu
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 lat temu
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 lat temu
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 lat temu
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 lat temu
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 lat temu
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 lat temu
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types 5 lat temu
fieldBrushObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 lat temu
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
fileSystemFunctions.cpp 34f0f01cea Adds console function to compare file modified times 4 lat temu
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 lat temu
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 lat temu
optimizer.cpp 02447f0996 compile fixes. 4 lat temu
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 lat temu
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 lat temu
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 lat temu
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 lat temu
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 lat temu
scriptObjects.h b56f8674cd New ScriptTickObject 13 lat temu
sim.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 lat temu
sim.h 35500a87c6 initial port of the new interpreter 4 lat temu
simBase.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
simDatablock.cpp 2c1508c169 uninitialized variables-console 5 lat temu
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 lat temu
simDictionary.cpp 2c1508c169 uninitialized variables-console 5 lat temu
simDictionary.h bcc5459818 whitespace 9 lat temu
simEvents.cpp 59312d7d52 debugger support 4 lat temu
simEvents.h 50df52ecfc more console refactor. 4 lat temu
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 lat temu
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 lat temu
simManager.cpp 8fc0db21c1 Small fixes for the script interpreter. 4 lat temu
simObject.cpp 35b33f1864 various fixes and memory corruption bug. 4 lat temu
simObject.h 50df52ecfc more console refactor. 4 lat temu
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 lat temu
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 lat temu
simObjectMemento.h bcc5459818 whitespace 9 lat temu
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 lat temu
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 lat temu
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 lat temu
simPersistSet.cpp 50df52ecfc more console refactor. 4 lat temu
simPersistSet.h 50df52ecfc more console refactor. 4 lat temu
simSerialize.cpp bcc5459818 whitespace 9 lat temu
simSet.cpp 1b54162580 cleanup todos 4 lat temu
simSet.h 35500a87c6 initial port of the new interpreter 4 lat temu
stringStack.cpp f056e181b7 remove unused code. 4 lat temu
stringStack.h f056e181b7 remove unused code. 4 lat temu
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 lat temu
telnetConsole.h 2c1508c169 uninitialized variables-console 5 lat temu
telnetDebugger.cpp 59312d7d52 debugger support 4 lat temu
telnetDebugger.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
typeValidators.cpp bcc5459818 whitespace 9 lat temu
typeValidators.h 2c1508c169 uninitialized variables-console 5 lat temu