AzaezelX ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line 5 yıl önce
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T3D 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. 5 yıl önce
Verve 36cbc4c962 uninitialized variables-verve 5 yıl önce
afx 3c0360fd2f uninitialized variables-afx 5 yıl önce
app 1cea8ffacb uninitialized variables-core 5 yıl önce
assets 66cc6fb9d1 Removes current implement of shadow caching 6 yıl önce
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 yıl önce
collision 522578074c looks like distance needs to default to 0, not max, for raycast purposes. 5 yıl önce
console 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 yıl önce
core 81a4e47235 crashfix-string deconstructor 5 yıl önce
environment 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 yıl önce
forest c4e00be91a Fix for crash in _onZoningChanged methods when called by hidden objects. 5 yıl önce
gfx d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork 5 yıl önce
gui 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 yıl önce
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 yıl önce
lighting b81b4c61a5 clean up leftover interlaced prepass experimental code. 5 yıl önce
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 yıl önce
materials 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog 5 yıl önce
math 247c0eb34a Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 5 yıl önce
module 466d03ffec adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order 6 yıl önce
navigation a46bf3d7e5 uninitialized variables-navigation 5 yıl önce
persistence b6c33bdd2b uninitialized variables-persistence 5 yıl önce
platform 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). 5 yıl önce
platformMac 13ce1a7441 corrects compilation errors on mac 7 yıl önce
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 yıl önce
platformSDL bd8a72005e uninitialized variables-platform 5 yıl önce
platformWin32 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). 5 yıl önce
platformX86UNIX 547a2e28eb no message 7 yıl önce
postFx cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 yıl önce
renderInstance 1e66b118b6 more prepass cleanup, plus skip out early on _determinefeatures for deferred if we're translucent 5 yıl önce
scene 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 yıl önce
sfx 1f93e362cc fix out of bound initializations 5 yıl önce
shaderGen ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line 5 yıl önce
sim 87603029db uninitialized variables-sim 5 yıl önce
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 yıl önce
terrain 67dbe4dfe2 Merge pull request #229 from Areloch/TerrainAssetFixup 5 yıl önce
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 yıl önce
ts 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 yıl önce
util 6fde8dd4c3 adress #225 5 yıl önce
windowManager 7d0831143c Captures secondary window close events so secondary windows can be closed via hitting the x on the window itself. 5 yıl önce
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 yıl önce
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 yıl önce