AzaezelX 69abcb862c assetbase crashes: test (most) cases for mpAssetDefinition existing before returning values. return empty if it doesn't. 4 jaren geleden
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CppAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden
CppAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden
CubemapAsset.cpp 555c563b39 More updating of editor icons to assets 4 jaren geleden
CubemapAsset.h 9db95f4fb2 Implemented proper ScriptAsset execution on load 6 jaren geleden
ExampleAsset.cpp b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 6 jaren geleden
ExampleAsset.h ae5a43de70 Asset Browser initial implementation - Asset updates. 8 jaren geleden
GUIAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 jaren geleden
GUIAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
GameObjectAsset.cpp 36b31ae19d zip support followup 4 jaren geleden
GameObjectAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden
ImageAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 jaren geleden
ImageAsset.h 3e131f5b8e Added changes missed via merge failures. 4 jaren geleden
ImageAssetInspectors.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
LevelAsset.cpp 69abcb862c assetbase crashes: test (most) cases for mpAssetDefinition existing before returning values. return empty if it doesn't. 4 jaren geleden
LevelAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
MaterialAsset.cpp 34f0f01cea Adds console function to compare file modified times 4 jaren geleden
MaterialAsset.h 76386f433c fix eronous extra glue code in macro, fix slash direction in include 4 jaren geleden
ParticleAsset.cpp 555c563b39 More updating of editor icons to assets 4 jaren geleden
ParticleAsset.h ae5a43de70 Asset Browser initial implementation - Asset updates. 8 jaren geleden
PostEffectAsset.cpp b8eaefc21e refactor new IsScriptFile method to be zip-safe 4 jaren geleden
PostEffectAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden
ScriptAsset.cpp b8eaefc21e refactor new IsScriptFile method to be zip-safe 4 jaren geleden
ScriptAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden
ShapeAnimationAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden
ShapeAnimationAsset.h 1942535923 Integrates sound and shapeAnimation assets into the importer 5 jaren geleden
ShapeAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 jaren geleden
ShapeAsset.h a2ecbe53dd gcc seems to have an issue converting nullptr to Resource<TSShape>, so this will at least get it compiling 4 jaren geleden
SoundAsset.cpp 36b31ae19d zip support followup 4 jaren geleden
SoundAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
TerrainAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 jaren geleden
TerrainAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden
TerrainMaterialAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 jaren geleden
TerrainMaterialAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
assetImporter.cpp 48e994f7bd Shift file handling in importer to a standardized function 4 jaren geleden
assetImporter.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 jaren geleden
assetImporter_ScriptBinding.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
stateMachineAsset.cpp 555c563b39 More updating of editor icons to assets 4 jaren geleden
stateMachineAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 jaren geleden