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sdl
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fc9d767256
report if SDL_CreateWindow is unable to create a window at all
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4 yıl önce |
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tGL
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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util
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dd08fd2e7d
Add OpenGL support.
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11 yıl önce |
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win32
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 yıl önce |
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gfxGLAppleFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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gfxGLAppleFence.h
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dd08fd2e7d
Add OpenGL support.
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11 yıl önce |
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gfxGLCardProfiler.cpp
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059d531b62
linux followup work by tim
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6 yıl önce |
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gfxGLCardProfiler.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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gfxGLCircularVolatileBuffer.h
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b9c207765e
uninitialized variables-gfx
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5 yıl önce |
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gfxGLCubemap.cpp
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c57205b1f4
from @rextimmy: final fixes
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5 yıl önce |
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gfxGLCubemap.h
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175f0eebb7
ongoing WIP of openGL cubemap arrays.
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6 yıl önce |
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gfxGLDevice.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLDevice.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLDeviceProfiler.cpp
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b9c207765e
uninitialized variables-gfx
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5 yıl önce |
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gfxGLEnumTranslate.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLEnumTranslate.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLOcclusionQuery.cpp
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 yıl önce |
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gfxGLOcclusionQuery.h
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 yıl önce |
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gfxGLPrimitiveBuffer.cpp
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b9c207765e
uninitialized variables-gfx
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5 yıl önce |
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gfxGLPrimitiveBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 yıl önce |
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gfxGLShader.cpp
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a944b6435c
give useful data when not finding a given shader var
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4 yıl önce |
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gfxGLShader.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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gfxGLStateBlock.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLStateBlock.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLStateCache.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLTextureArray.cpp
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3c8d07a03e
Cleanup and fixes
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5 yıl önce |
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gfxGLTextureArray.h
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3c8d07a03e
Cleanup and fixes
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5 yıl önce |
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gfxGLTextureManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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gfxGLTextureManager.h
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dd08fd2e7d
Add OpenGL support.
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11 yıl önce |
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gfxGLTextureObject.cpp
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e88b7a0783
minor cleanups:
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5 yıl önce |
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gfxGLTextureObject.h
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9150c7f5ab
OpenGL: Mipmaps for GFXGLCubemap.
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11 yıl önce |
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gfxGLTextureTarget.cpp
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 yıl önce |
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gfxGLTextureTarget.h
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 yıl önce |
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gfxGLUtils.h
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9caa08b7f0
Fix off-by-one in mip levels for OpenGL
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5 yıl önce |
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gfxGLVertexAttribLocation.h
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 yıl önce |
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gfxGLVertexBuffer.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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gfxGLVertexBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 yıl önce |
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gfxGLVertexDecl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 yıl önce |
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gfxGLVertexDecl.h
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b9c207765e
uninitialized variables-gfx
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5 yıl önce |
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gfxGLWindowTarget.cpp
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60a29777fa
WIP updated UI
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6 yıl önce |
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gfxGLWindowTarget.h
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60a29777fa
WIP updated UI
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6 yıl önce |
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screenshotGL.cpp
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 yıl önce |
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screenshotGL.h
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 yıl önce |