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glsl
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88a94342f8
Merge pull request #2051 from lukaspj/correct-terrain-colors-linear
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8 yıl önce |
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hlsl
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88a94342f8
Merge pull request #2051 from lukaspj/correct-terrain-colors-linear
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8 yıl önce |
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terrCell.cpp
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 yıl önce |
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terrCell.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 yıl önce |
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terrCellMaterial.cpp
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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8 yıl önce |
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terrCellMaterial.h
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ec3806bb0a
Catches the remaining prepass to deferred changes on the engine side.
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8 yıl önce |
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terrCollision.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 yıl önce |
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terrCollision.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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terrData.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 yıl önce |
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terrData.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 yıl önce |
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terrExport.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 yıl önce |
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terrFeatureTypes.cpp
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196b214eae
engine:
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10 yıl önce |
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terrFeatureTypes.h
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196b214eae
engine:
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10 yıl önce |
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terrFile.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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terrFile.h
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8eb0e98f86
Add a new Terrain brush action: Smooth Slope.
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12 yıl önce |
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terrImport.cpp
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171a24459f
Remove namespace from header
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12 yıl önce |
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terrLighting.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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terrMaterial.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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terrMaterial.h
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7962eef7dd
Revert - Merge pull request #962 Fix OpenGL new terrain blend
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11 yıl önce |
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terrRender.cpp
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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8 yıl önce |
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terrRender.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 yıl önce |