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T3D
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6497ea5c76
Merge branch 'development' into issue_2115
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8 лет назад |
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afx
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86a0ba44d3
Cleanup of the elements exposed to the console
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8 лет назад |
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app
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20eefee3cd
Merge branch 'development' into issue_2115
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8 лет назад |
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assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 лет назад |
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cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 лет назад |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 лет назад |
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console
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cd28a786b4
stop linux/mac undefined MSVC versioncheck spam.
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7 лет назад |
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core
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 лет назад |
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environment
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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8 лет назад |
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forest
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 лет назад |
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gfx
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8bc4858fa3
companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
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8 лет назад |
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gui
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2861ed41a5
Merge pull request #2206 from Azaezel/profileProblem
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8 лет назад |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 лет назад |
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lighting
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4a72d54782
Fix assert on exit when Basic Lighting is removed
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8 лет назад |
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main
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8862bc2f3a
Pass by const reference
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11 лет назад |
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materials
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ef437835d7
Profile change for specular files
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8 лет назад |
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math
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d57287cf75
adds an mWrap and mWrapF method for cycling values to within a given range.
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8 лет назад |
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module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 лет назад |
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navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 лет назад |
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persistence
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 лет назад |
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platform
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490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
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8 лет назад |
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platformMac
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6a1048596e
but now it works
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9 лет назад |
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platformPOSIX
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512514df20
Call the correct system rename
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9 лет назад |
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platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 лет назад |
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platformWin32
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 лет назад |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 лет назад |
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postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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scene
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68efd8e22a
Updates to component classes -
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8 лет назад |
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sfx
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b70f89afa2
sfx-legacy
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8 лет назад |
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shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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8 лет назад |
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sim
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6497ea5c76
Merge branch 'development' into issue_2115
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8 лет назад |
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sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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8 лет назад |
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terrain
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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8 лет назад |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 лет назад |
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ts
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14ae287c0c
Bugfixes and improvements for the animation component and related asset behavior.
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8 лет назад |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 лет назад |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 лет назад |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |