Azaezel cd28a786b4 stop linux/mac undefined MSVC versioncheck spam. 7 лет назад
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T3D 6497ea5c76 Merge branch 'development' into issue_2115 8 лет назад
afx 86a0ba44d3 Cleanup of the elements exposed to the console 8 лет назад
app 20eefee3cd Merge branch 'development' into issue_2115 8 лет назад
assets ae5a43de70 Asset Browser initial implementation - Asset updates. 8 лет назад
cinterface ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
collision bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval 9 лет назад
console cd28a786b4 stop linux/mac undefined MSVC versioncheck spam. 7 лет назад
core e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 лет назад
environment b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 8 лет назад
forest 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 лет назад
gfx 8bc4858fa3 companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew 8 лет назад
gui 2861ed41a5 Merge pull request #2206 from Azaezel/profileProblem 8 лет назад
i18n 6419ba1e33 localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 9 лет назад
lighting 4a72d54782 Fix assert on exit when Basic Lighting is removed 8 лет назад
main 8862bc2f3a Pass by const reference 11 лет назад
materials ef437835d7 Profile change for specular files 8 лет назад
math d57287cf75 adds an mWrap and mWrapF method for cycling values to within a given range. 8 лет назад
module ae5a43de70 Asset Browser initial implementation - Asset updates. 8 лет назад
navigation 83aa47da1a profiling blocks for navmesh subsystem analysis 8 лет назад
persistence c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 лет назад
platform 490c05ffd4 Adds the ability to force the path returned by the file dialog to be relative. 8 лет назад
platformMac 6a1048596e but now it works 9 лет назад
platformPOSIX 512514df20 Call the correct system rename 9 лет назад
platformSDL 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 лет назад
platformWin32 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 лет назад
platformX86UNIX 7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 9 лет назад
postFx 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
renderInstance 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
scene 68efd8e22a Updates to component classes - 8 лет назад
sfx b70f89afa2 sfx-legacy 8 лет назад
shaderGen 5220032bd4 Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields. 8 лет назад
sim 6497ea5c76 Merge branch 'development' into issue_2115 8 лет назад
sqlite d7c7847274 Mac compile fix for SQLiteObject 8 лет назад
terrain b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 8 лет назад
testing fae1bad96c All unit tests that run now pass. 11 лет назад
ts 14ae287c0c Bugfixes and improvements for the animation component and related asset behavior. 8 лет назад
util 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
windowManager 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 лет назад
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 лет назад
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 лет назад