Jeff Hutchinson 0d743c8bb9 TScript Bugfix пре 1 година
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torquescript 0d743c8bb9 TScript Bugfix пре 1 година
ICallMethod.h 50df52ecfc more console refactor. пре 4 година
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo пре 4 година
arrayObject.cpp 36c1e928ca don't allow setting a key or value on -1 index пре 1 година
arrayObject.h 45ae5e71cb fixed lots of tabs and space пре 9 година
console.cpp e6ead9f268 Update console.cpp пре 2 година
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime пре 2 година
consoleDoc.cpp 89b0c7f73b Console Refactor пре 2 година
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' пре 5 година
consoleFunctions.cpp 5615cc33d8 Remove CInterface script hooks, superseded by console refactor пре 2 година
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
consoleInternal.cpp b366ff9b1c script stabilization tweaks пре 2 година
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime пре 2 година
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
consoleLogger.h 35500a87c6 initial port of the new interpreter пре 4 година
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: пре 2 година
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 пре 2 година
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space пре 9 година
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' пре 5 година
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. пре 4 година
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets пре 4 година
consoleValueStack.h 964fde8f09 Goodbye String Stack! пре 4 година
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction пре 7 година
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives пре 9 година
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag пре 8 година
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. пре 5 година
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type пре 5 година
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. пре 4 година
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime пре 2 година
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object пре 2 година
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object пре 2 година
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities пре 2 година
engineObject.cpp 0ce2da3a23 clean up math varsize complaints пре 2 година
engineObject.h 0ce2da3a23 clean up math varsize complaints пре 2 година
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 пре 5 година
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 пре 5 година
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions пре 5 година
engineStructs.h a241d27b58 Expand EngineAPI type definitions пре 5 година
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console пре 5 година
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport пре 7 година
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object пре 2 година
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference пре 5 година
engineXMLExport.cpp 2c9f6a5350 Remove EngineXMLExport filtering пре 2 година
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
fileSystemFunctions.cpp 89b0c7f73b Console Refactor пре 2 година
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg пре 5 година
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 пре 13 година
module.h 27b6973da0 Reintroduce getFileLine for Console Modules пре 2 година
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: пре 2 година
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
propertyParsing.cpp 89b0c7f73b Console Refactor пре 2 година
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly пре 7 година
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly пре 7 година
runtime.h 89b0c7f73b Console Refactor пре 2 година
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. пре 10 година
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test пре 2 година
scriptFilename.cpp 89b0c7f73b Console Refactor пре 2 година
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
scriptObjects.h b56f8674cd New ScriptTickObject пре 13 година
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency пре 3 година
sim.h 1940becb2d Compilation fixes for C++20 пре 3 година
simBase.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest пре 2 година
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard пре 7 година
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not пре 4 година
simDictionary.h bcc5459818 whitespace пре 9 година
simEvents.cpp 89b0c7f73b Console Refactor пре 2 година
simEvents.h 50df52ecfc more console refactor. пре 4 година
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess пре 7 година
simFieldDictionary.h 2c1508c169 uninitialized variables-console пре 5 година
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call пре 2 година
simObject.cpp 5791ee68a7 adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace пре 2 година
simObject.h c10808873d hook PrototypeClass(%objectName) on up to inspector пре 2 година
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. пре 4 година
simObjectList.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
simObjectMemento.cpp 89b0c7f73b Console Refactor пре 2 година
simObjectMemento.h bcc5459818 whitespace пре 9 година
simObjectRef.h 5ef130d581 Fixed some random Worder warnings пре 10 година
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI пре 5 година
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI пре 5 година
simPersistSet.cpp 50df52ecfc more console refactor. пре 4 година
simPersistSet.h 50df52ecfc more console refactor. пре 4 година
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: пре 2 година
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns пре 2 година
simSet.h 35500a87c6 initial port of the new interpreter пре 4 година
stringStack.cpp f056e181b7 remove unused code. пре 4 година
stringStack.h f056e181b7 remove unused code. пре 4 година
telnetConsole.cpp 2c1508c169 uninitialized variables-console пре 5 година
telnetConsole.h 2c1508c169 uninitialized variables-console пре 5 година
telnetDebugger.cpp 89b0c7f73b Console Refactor пре 2 година
telnetDebugger.h 89b0c7f73b Console Refactor пре 2 година
typeValidators.cpp bcc5459818 whitespace пре 9 година
typeValidators.h 2c1508c169 uninitialized variables-console пре 5 година