AzaezelX d813be4ea0 allow the addmesh command to take shapeassets as an entry hai 3 meses
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T3D 9b266cc6bd Merge pull request #1542 from Azaezel/alpha41/stabbyStabilizers hai 4 meses
Verve 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
afx e8ccb3443a try to load shapes during preload hai 6 meses
app d345640298 redundant file cleanup hai 4 meses
assets 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields hai 4 meses
cinterface 87c6884433 Expose SimObjectPtr C-API functions using EngineAPI %!s(int64=2) %!d(string=hai) anos
collision 25d6ee5372 backup hai 1 ano
console 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields hai 4 meses
core 2c15877d5a add extra safeties to safe_delete macros hai 7 meses
environment 96134e12ad adress odd water values hai 5 meses
forest ff2a4daa9f Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected hai 5 meses
gfx 00ee42e2a8 fix directx rendertarget crash hai 5 meses
gui e73efc13c4 Merge pull request #1541 from Areloch/MiscFixes_20250825 hai 4 meses
i18n 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
lighting 59c52fc94c Fix for bug reported by Rod hai 1 ano
main aeea20f078 mem report cleanups hai 8 meses
materials f3cad0d77e Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does. hai 5 meses
math f24e9f5195 Update mathTypes.cpp hai 8 meses
module 46f6f6a9da Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order hai 1 ano
navigation f691188f74 tools build requirements hai 5 meses
persistence b36ec14194 add typeS16 hai 10 meses
platform 4a1019619f Update platformMemory.cpp hai 8 meses
platformMac 9bc06f0887 main dir %!s(int64=2) %!d(string=hai) anos
platformPOSIX 4ae888e4f8 Update POSIXFileio.cpp %!s(int64=2) %!d(string=hai) anos
platformSDL 05a083ca6f Merge pull request #1234 from marauder2k9-torque/virtuals-override hai 1 ano
platformWin32 d8315267e8 clear utf16 cache hai 8 meses
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. %!s(int64=4) %!d(string=hai) anos
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. %!s(int64=4) %!d(string=hai) anos
postFx 022f8d1732 set GFXTextureManager::_validateTexParams to respect sen mipcaps hai 5 meses
renderInstance ddac695252 unintialized variable cleanups hai 7 meses
scene 8f856dd7cd build fixes missed by copy over hai 8 meses
sfx fcd2d38deb further validator cleanups hai 10 meses
shaderGen 050d704e77 requirements for windDeformation unified featuer hai 6 meses
sim 5ab2419826 more stringtable leveraging hai 8 meses
sqlite 0780cac6c8 Fix for build %!s(int64=3) %!d(string=hai) anos
terrain 8bd145d54f use of get<some name> methods that already return nulls/false when attempting to load hai 7 meses
testing 78667ca43f Update ScriptTest.cpp hai 8 meses
ts d813be4ea0 allow the addmesh command to take shapeassets as an entry hai 3 meses
util 5c701fe09e file write clarifications hai 1 ano
windowManager 2b295fb7f0 rest of virtuals removed hai 1 ano
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt 8c663a19a5 generalized ai subsystem wipwork hai 9 meses
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos