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arch
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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collada
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b4a1d18f42
Core implementation of Physical Based Rendering.
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%!s(int64=7) %!d(string=hai) anos |
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loader
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0e3c128ec4
slimmed down shadowvar cleanups, plus removal of an unused membervar.
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instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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instancingMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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tsAnimate.cpp
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190a647254
animation clarification
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tsCollision.cpp
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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tsDump.cpp
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fa2ee65d33
overgeneralised variable 'name' clarified between use-cases
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tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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tsLastDetail.cpp
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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%!s(int64=7) %!d(string=hai) anos |
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tsLastDetail.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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%!s(int64=12) %!d(string=hai) anos |
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tsMaterialList.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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%!s(int64=8) %!d(string=hai) anos |
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tsMaterialList.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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tsMesh.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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%!s(int64=7) %!d(string=hai) anos |
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tsMesh.h
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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%!s(int64=7) %!d(string=hai) anos |
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tsMeshFit.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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%!s(int64=7) %!d(string=hai) anos |
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tsMeshIntrinsics.cpp
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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%!s(int64=8) %!d(string=hai) anos |
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tsMeshIntrinsics.h
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3496c549b5
Hardware Skinning Support
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tsPartInstance.cpp
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3496c549b5
Hardware Skinning Support
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tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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tsRenderState.cpp
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fbfd3ed8ed
clang: constructor initialization order
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tsRenderState.h
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3496c549b5
Hardware Skinning Support
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tsShape.cpp
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1c62080f7f
cleaned up member::radius
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tsShape.h
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1c62080f7f
cleaned up member::radius
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tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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tsShapeConstruct.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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%!s(int64=7) %!d(string=hai) anos |
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tsShapeConstruct.h
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d64e2a7019
Removed constexpr use to support VS2013
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tsShapeEdit.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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%!s(int64=7) %!d(string=hai) anos |
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tsShapeInstance.cpp
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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tsShapeInstance.h
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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tsShapeOldRead.cpp
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2b6b1acdd6
many *many* generic is and js
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tsSortedMesh.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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%!s(int64=7) %!d(string=hai) anos |
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tsSortedMesh.h
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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%!s(int64=7) %!d(string=hai) anos |
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tsThread.cpp
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a5ab4acd01
pos to mSeqPos to resolve a method entry vs class entry
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tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |