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T3D
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e06018aeea
Properly initiates the max number of drops per batch to avoid possible corruption issues.
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9 年之前 |
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app
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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10 年之前 |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 年之前 |
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cinterface
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12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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10 年之前 |
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collision
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11398bb04e
Issue found with PVS-Studio:
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10 年之前 |
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console
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810ac82eae
Adds a missed cleanup for currentNewObj.
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9 年之前 |
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core
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fc110706a3
corrects safety check for Stream::readLongString
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9 年之前 |
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environment
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6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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9 年之前 |
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forest
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2753f562e8
shadow caching
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10 年之前 |
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gfx
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db50887c05
addresses C4101 warnings ('identifier' : unreferenced local variable)
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9 年之前 |
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gui
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db50887c05
addresses C4101 warnings ('identifier' : unreferenced local variable)
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9 年之前 |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 年之前 |
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lighting
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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9 年之前 |
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main
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8862bc2f3a
Pass by const reference
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11 年之前 |
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materials
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ee6d9961e3
Merge pull request #1582 from Azaezel/SubSurf
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9 年之前 |
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math
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8a7159c00e
Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan.
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9 年之前 |
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module
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 年之前 |
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navigation
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060649dbad
typo "tomove" to "to move"
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9 年之前 |
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persistence
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 年之前 |
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platform
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 年之前 |
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platformMac
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4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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10 年之前 |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 年之前 |
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platformSDL
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51049b6e8c
Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
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9 年之前 |
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platformWin32
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fddc00b39b
Merge branch 'development-gg' into epoxy
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9 年之前 |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 年之前 |
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postFx
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41e5caf22b
Direct3D11 Engine/source changes
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9 年之前 |
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renderInstance
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6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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9 年之前 |
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scene
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b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
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9 年之前 |
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sfx
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f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
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10 年之前 |
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shaderGen
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92017332eb
Fixed AccuTexFeatHLSL implicit truncation error
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9 年之前 |
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sim
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de0fe06bc8
Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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9 年之前 |
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terrain
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41e5caf22b
Direct3D11 Engine/source changes
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9 年之前 |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 年之前 |
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ts
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c67ba876d0
raycast division safety - corrects issues with awesomium and the guionobject resources relating to WYSIWYG casts.
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9 年之前 |
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util
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10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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10 年之前 |
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windowManager
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95ae0b9863
Removes the old component code and moves the IProcessInput interface file into platform/input/ directory.
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9 年之前 |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |