Jeff Hutchinson 0d743c8bb9 TScript Bugfix 1 rok temu
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torquescript 0d743c8bb9 TScript Bugfix 1 rok temu
ICallMethod.h 50df52ecfc more console refactor. 4 lat temu
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 lat temu
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 lat temu
arrayObject.cpp 36c1e928ca don't allow setting a key or value on -1 index 2 lat temu
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 lat temu
console.cpp e6ead9f268 Update console.cpp 2 lat temu
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 lat temu
consoleDoc.cpp 89b0c7f73b Console Refactor 2 lat temu
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
consoleFunctions.cpp 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 lat temu
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 lat temu
consoleInternal.cpp b366ff9b1c script stabilization tweaks 2 lat temu
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 lat temu
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 lat temu
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 lat temu
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 2 lat temu
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 lat temu
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 lat temu
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 lat temu
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 lat temu
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 lat temu
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 lat temu
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 lat temu
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 5 lat temu
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 lat temu
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 lat temu
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 lat temu
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 lat temu
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 lat temu
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities 2 lat temu
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 lat temu
engineObject.h 0ce2da3a23 clean up math varsize complaints 2 lat temu
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 lat temu
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 lat temu
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 lat temu
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 lat temu
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 lat temu
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 lat temu
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 lat temu
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 lat temu
engineXMLExport.cpp 2c9f6a5350 Remove EngineXMLExport filtering 2 lat temu
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 lat temu
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
fileSystemFunctions.cpp 89b0c7f73b Console Refactor 2 lat temu
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 lat temu
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 lat temu
module.h 27b6973da0 Reintroduce getFileLine for Console Modules 2 lat temu
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: 2 lat temu
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
propertyParsing.cpp 89b0c7f73b Console Refactor 2 lat temu
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 lat temu
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 lat temu
runtime.h 89b0c7f73b Console Refactor 2 lat temu
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 lat temu
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test 2 lat temu
scriptFilename.cpp 89b0c7f73b Console Refactor 2 lat temu
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 lat temu
scriptObjects.h b56f8674cd New ScriptTickObject 13 lat temu
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 lat temu
sim.h 1940becb2d Compilation fixes for C++20 3 lat temu
simBase.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest 2 lat temu
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 lat temu
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 lat temu
simDictionary.h bcc5459818 whitespace 9 lat temu
simEvents.cpp 89b0c7f73b Console Refactor 2 lat temu
simEvents.h 50df52ecfc more console refactor. 4 lat temu
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 lat temu
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 lat temu
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call 2 lat temu
simObject.cpp 5791ee68a7 adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace 2 lat temu
simObject.h c10808873d hook PrototypeClass(%objectName) on up to inspector 2 lat temu
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 lat temu
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
simObjectMemento.cpp 89b0c7f73b Console Refactor 2 lat temu
simObjectMemento.h bcc5459818 whitespace 9 lat temu
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 lat temu
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 lat temu
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 lat temu
simPersistSet.cpp 50df52ecfc more console refactor. 4 lat temu
simPersistSet.h 50df52ecfc more console refactor. 4 lat temu
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: 2 lat temu
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns 2 lat temu
simSet.h 35500a87c6 initial port of the new interpreter 4 lat temu
stringStack.cpp f056e181b7 remove unused code. 4 lat temu
stringStack.h f056e181b7 remove unused code. 4 lat temu
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 lat temu
telnetConsole.h 2c1508c169 uninitialized variables-console 5 lat temu
telnetDebugger.cpp 89b0c7f73b Console Refactor 2 lat temu
telnetDebugger.h 89b0c7f73b Console Refactor 2 lat temu
typeValidators.cpp bcc5459818 whitespace 9 lat temu
typeValidators.h 2c1508c169 uninitialized variables-console 5 lat temu