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torquescript
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0d743c8bb9
TScript Bugfix
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1 rok temu |
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ICallMethod.h
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50df52ecfc
more console refactor.
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4 lat temu |
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SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 lat temu |
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SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 lat temu |
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arrayObject.cpp
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36c1e928ca
don't allow setting a key or value on -1 index
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2 lat temu |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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9 lat temu |
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console.cpp
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e6ead9f268
Update console.cpp
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2 lat temu |
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console.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 lat temu |
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consoleDoc.cpp
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89b0c7f73b
Console Refactor
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2 lat temu |
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consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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consoleFunctions.cpp
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5615cc33d8
Remove CInterface script hooks, superseded by console refactor
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2 lat temu |
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consoleFunctions.h
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 lat temu |
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consoleInternal.cpp
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b366ff9b1c
script stabilization tweaks
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2 lat temu |
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consoleInternal.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 lat temu |
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consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 lat temu |
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consoleLogger.h
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35500a87c6
initial port of the new interpreter
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4 lat temu |
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consoleObject.cpp
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 lat temu |
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consoleObject.h
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339393aa85
adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178
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2 lat temu |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 lat temu |
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consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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4 lat temu |
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consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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4 lat temu |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 lat temu |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 lat temu |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 lat temu |
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dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 lat temu |
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dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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5 lat temu |
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engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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4 lat temu |
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engineDoc.cpp
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 lat temu |
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engineExports.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 lat temu |
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engineExports.h
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 lat temu |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 lat temu |
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engineFunctions.h
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8748a2cac8
Expose some information in EngineFunction exports for better interop capabilities
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2 lat temu |
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engineObject.cpp
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0ce2da3a23
clean up math varsize complaints
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2 lat temu |
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engineObject.h
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0ce2da3a23
clean up math varsize complaints
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2 lat temu |
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enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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5 lat temu |
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enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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5 lat temu |
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engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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5 lat temu |
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engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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5 lat temu |
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engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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5 lat temu |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 lat temu |
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engineTypes.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 lat temu |
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engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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5 lat temu |
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engineXMLExport.cpp
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2c9f6a5350
Remove EngineXMLExport filtering
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2 lat temu |
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fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 lat temu |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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fileSystemFunctions.cpp
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89b0c7f73b
Console Refactor
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2 lat temu |
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fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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5 lat temu |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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module.h
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27b6973da0
Reintroduce getFileLine for Console Modules
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2 lat temu |
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persistenceManager.cpp
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78147821a0
filter inspector buttons out of the following:
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2 lat temu |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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propertyParsing.cpp
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89b0c7f73b
Console Refactor
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2 lat temu |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 lat temu |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 lat temu |
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runtime.h
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89b0c7f73b
Console Refactor
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2 lat temu |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 lat temu |
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script.h
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6de2b455c4
Fix evaluatef argument handling and add regression test
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2 lat temu |
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scriptFilename.cpp
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89b0c7f73b
Console Refactor
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2 lat temu |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 lat temu |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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13 lat temu |
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sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 lat temu |
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sim.h
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1940becb2d
Compilation fixes for C++20
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3 lat temu |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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simDatablock.cpp
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e7d17e5453
Fix error in DB substitution logic and add regressiontest
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2 lat temu |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 lat temu |
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simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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4 lat temu |
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simDictionary.h
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bcc5459818
whitespace
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9 lat temu |
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simEvents.cpp
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89b0c7f73b
Console Refactor
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2 lat temu |
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simEvents.h
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50df52ecfc
more console refactor.
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4 lat temu |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 lat temu |
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simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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5 lat temu |
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simManager.cpp
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c1e81e0327
stop spamming the console every spawnObject call
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2 lat temu |
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simObject.cpp
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5791ee68a7
adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace
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2 lat temu |
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simObject.h
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c10808873d
hook PrototypeClass(%objectName) on up to inspector
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2 lat temu |
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simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 lat temu |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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simObjectMemento.cpp
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89b0c7f73b
Console Refactor
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2 lat temu |
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simObjectMemento.h
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bcc5459818
whitespace
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9 lat temu |
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simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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10 lat temu |
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simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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5 lat temu |
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simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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5 lat temu |
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simPersistSet.cpp
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50df52ecfc
more console refactor.
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4 lat temu |
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simPersistSet.h
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50df52ecfc
more console refactor.
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4 lat temu |
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simSerialize.cpp
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78147821a0
filter inspector buttons out of the following:
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2 lat temu |
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simSet.cpp
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9e036f142b
fix warn reports for buffer oveeruns
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2 lat temu |
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simSet.h
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35500a87c6
initial port of the new interpreter
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4 lat temu |
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stringStack.cpp
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f056e181b7
remove unused code.
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4 lat temu |
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stringStack.h
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f056e181b7
remove unused code.
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4 lat temu |
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telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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5 lat temu |
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telnetConsole.h
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2c1508c169
uninitialized variables-console
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5 lat temu |
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telnetDebugger.cpp
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89b0c7f73b
Console Refactor
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2 lat temu |
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telnetDebugger.h
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89b0c7f73b
Console Refactor
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2 lat temu |
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typeValidators.cpp
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bcc5459818
whitespace
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9 lat temu |
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typeValidators.h
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2c1508c169
uninitialized variables-console
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5 lat temu |