JeffR d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 years ago
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guiArrayCtrl.cpp 539efcb1e1 Input event changes 13 years ago
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiCanvas.cpp ed36cf2c5c Changes for BaseUI Update 3 years ago
guiCanvas.h e035aa9114 GuiCanvas Callbacks 4 years ago
guiControl.cpp 5c83b417a5 * [GuiControl] BugFix: Don't assume a tooltip profile is going to be set when waking and sleeping. 4 years ago
guiControl.h 35500a87c6 initial port of the new interpreter 4 years ago
guiDefaultControlRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h 9 years ago
guiScriptNotifyControl.cpp c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 5 years ago
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiTypes.cpp d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 years ago
guiTypes.h 0dcd272b87 clean up more texture profile refs to kill spam 4 years ago