James Urquhart 2aca5f6ee7 Remove unused stereo target codepath in Oculus code %!s(int64=10) %!d(string=hai) anos
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oculusVRConstants.h de7a72d82a Oculus VR (Rift) support %!s(int64=12) %!d(string=hai) anos
oculusVRDevice.cpp 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
oculusVRDevice.h 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
oculusVRHMDDevice.cpp 2aca5f6ee7 Remove unused stereo target codepath in Oculus code %!s(int64=10) %!d(string=hai) anos
oculusVRHMDDevice.h 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
oculusVRSensorData.cpp 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
oculusVRSensorData.h 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
oculusVRSensorDevice.cpp 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
oculusVRSensorDevice.h 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
oculusVRUtil.cpp 85730dfb59 Oculus Rift Improvements %!s(int64=12) %!d(string=hai) anos
oculusVRUtil.h 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos