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- #pragma once
- #include "console/engineAPI.h"
- #include "assetImporter.h"
- //Console Functions
- DefineEngineMethod(AssetImportConfig, loadImportConfig, void, (Settings* configSettings, String configName), (nullAsType<Settings*>(), ""),
- "Loads the provided import config to the importer.\n"
- "@param configSettings A Settings object containing the import configs.\n"
- "@param configName The specific name of the config to be used.")
- {
- return object->loadImportConfig(configSettings, configName);
- }
- DefineEngineMethod(AssetImporter, setTargetPath, void, (String path), (""),
- "Sets the target path the importing assets will be put into.\n"
- "@param A string of the target path.")
- {
- return object->setTargetPath(path);
- }
- DefineEngineMethod(AssetImporter, resetImportSession, void, (bool forceResetSession), (false),
- "Resets the importer's import session. All existing import items, logs, etc will be cleared.")
- {
- return object->resetImportSession(forceResetSession);
- }
- DefineEngineMethod(AssetImporter, dumpActivityLog, void, (), ,
- "Dumps the import activity log. If the importer is set to, it will save to file, otherwise dump to console.")
- {
- return object->dumpActivityLog();
- }
- DefineEngineMethod(AssetImporter, getActivityLogLineCount, S32, (),,
- "Gets the number of lines in the import activity log.\n"
- "@return The number of lines in the import activity log.")
- {
- return object->getActivityLogLineCount();
- }
- DefineEngineMethod(AssetImporter, getActivityLogLine, String, (S32 index), (0),
- "Gets a specific line in the import activity log.\n"
- "@param index The index of the line to be returned.\n"
- "@return The string of the requested line of the activity log")
- {
- return object->getActivityLogLine(index);
- }
- DefineEngineMethod(AssetImporter, autoImportFile, String, (String path, String typeHint), ("", ""),
- "Run the full import process on a specific file.\n"
- "@return If import is successful, the assetId of the new asset. If it failed, an empty string.")
- {
- return object->autoImportFile(path, typeHint);
- }
- DefineEngineMethod(AssetImporter, addImportingFile, AssetImportObject*, (String path), (""),
- "Adds a filepath to the current importing session.\n"
- "@param path The path to the file to be imported.\n"
- "@return The AssetImportObject from the import session.")
- {
- return object->addImportingFile(path);
- }
- DefineEngineMethod(AssetImporter, addImportingAssetItem, void, (AssetImportObject* assetItem, AssetImportObject* parentItem), (nullAsType< AssetImportObject*>(), nullAsType< AssetImportObject*>()),
- "Adds an existing AssetImportObject to the current improting session.\n"
- "@param assetItem The AssetImportObject to be added to the import session.\n"
- "@param parentItem An AssetImportObject that to act as the parent of the item being added.")
- {
- return object->addImportingAssetItem(assetItem, parentItem);
- }
- DefineEngineMethod(AssetImporter, processImportingAssets, void, (), ,
- "Processes the importing assets.")
- {
- return object->processImportAssets();
- }
- DefineEngineMethod(AssetImporter, hasImportIssues, bool, (), ,
- "Validates the status of the importing items.\n"
- "@return False if there are no issues, true if there are importing issues")
- {
- return object->validateAssets();
- }
- DefineEngineMethod(AssetImporter, resolveAssetItemIssues, void, (AssetImportObject* assetItem), (nullAsType< AssetImportObject*>()),
- "Runs the issue resolver to attempt to correct any simple issues, such as utilizing the config's settings to resolve collisions.")
- {
- object->resolveAssetItemIssues(assetItem);
- }
- DefineEngineMethod(AssetImporter, importAssets, void, (),,
- "Runs the actual import action on the items.")
- {
- object->importAssets();
- object->acquireAssets();
- }
- DefineEngineMethod(AssetImporter, getAssetItemCount, S32, (),,
- "Gets the number of importing asset items.\n"
- "@return The number of importing asset items")
- {
- return object->getAssetItemCount();
- }
- DefineEngineMethod(AssetImporter, getAssetItem, AssetImportObject*, (S32 index), (0),
- "Gets a specific import asset item.\n"
- "@param index The index of the AssetImportObject to be returned.\n"
- "@return AssetImportObject")
- {
- return object->getAssetItem(index);
- }
- DefineEngineMethod(AssetImporter, getAssetItemChildCount, S32, (AssetImportObject* assetItem), (nullAsType< AssetImportObject*>()),
- "Gets number of child items for a given importing asset item.\n"
- "@param assetItem The AssetImportObject to get the number of children of.\n"
- "@return The number of child items")
- {
- if (assetItem == nullptr)
- return 0;
- return object->getAssetItemChildCount(assetItem);
- }
- DefineEngineMethod(AssetImporter, getAssetItemChild, AssetImportObject*, (AssetImportObject* assetItem, S32 index), (nullAsType< AssetImportObject*>(), 0),
- "Gets a specific child item of a given importing asset item.\n"
- "@param assetItem The AssetImportObject to get the child from.\n"
- "@param index The index of the child to get.\n"
- "@return The child AssetImportObect")
- {
- if (assetItem == nullptr)
- return nullptr;
- return object->getAssetItemChild(assetItem, index);
- }
- DefineEngineMethod(AssetImporter, deleteImportingAsset, void, (AssetImportObject* assetItem), (nullAsType< AssetImportObject*>()),
- "Deletes an importing AssetImportObject from the import session.\n"
- "@param assetItem The AssetImportObject to delete.")
- {
- return object->deleteImportingAsset(assetItem);
- }
- DefineEngineMethod(AssetImporter, setImportConfig, void, (AssetImportConfig* importConfig), (nullAsType< AssetImportConfig*>()),
- "Sets the import config to be used via a AssetImportConfig object.\n"
- "@param importConfig The AssetImportConfig object to use.")
- {
- return object->setImportConfig(importConfig);
- }
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