AzaezelX 9b65bf866c eval echo aug hai 1 día
..
torquescript c7275300fb dial back a case of stringtable over use hai 4 meses
ICallMethod.h 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
SimXMLDocument.cpp 142467ccc6 update lib hai 7 meses
SimXMLDocument.h 2b295fb7f0 rest of virtuals removed hai 1 ano
arrayObject.cpp 24562e6758 aug ArrayObject to have a uniquePair command hai 1 ano
arrayObject.h 24562e6758 aug ArrayObject to have a uniquePair command hai 1 ano
console.cpp 50f74368b3 various fixes around preview assets and imageassets text field hai 3 meses
console.h 5ab2419826 more stringtable leveraging hai 4 meses
consoleDoc.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=4) %!d(string=hai) anos
consoleFunctions.cpp 9b65bf866c eval echo aug hai 1 día
consoleFunctions.h 07ed59a872 TORQUE_TOOLS off compile fix hai 1 ano
consoleInternal.cpp ee0cf872a0 moar leak plug attempts hai 5 meses
consoleInternal.h c6e0eade04 az changes hai 5 meses
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
consoleLogger.h 2b295fb7f0 rest of virtuals removed hai 1 ano
consoleObject.cpp 5ab2419826 more stringtable leveraging hai 4 meses
consoleObject.h 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields hai 1 mes
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space %!s(int64=8) %!d(string=hai) anos
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=4) %!d(string=hai) anos
consoleTypes.cpp fa760fa746 add numerous new validators hai 7 meses
consoleTypes.h 55ac453ab9 guiProfile.border has specific usage cases for -2, so use the full negative range hai 6 meses
consoleValueStack.h 8176145aaa remove more std::move hai 5 meses
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives %!s(int64=9) %!d(string=hai) anos
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag %!s(int64=8) %!d(string=hai) anos
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
dynamicTypes.h d8fcbb7863 work towards reflecting the typemask in the checkboxes in a combinatory manner again hai 7 meses
engineAPI.h f00d53f1d4 Revert "Update engineAPI.h" hai 1 ano
engineDoc.cpp c6e0eade04 az changes hai 5 meses
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object %!s(int64=2) %!d(string=hai) anos
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object %!s(int64=2) %!d(string=hai) anos
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities %!s(int64=2) %!d(string=hai) anos
engineObject.cpp 0ce2da3a23 clean up math varsize complaints %!s(int64=2) %!d(string=hai) anos
engineObject.h 2e25059b27 fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase` hai 1 ano
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 %!s(int64=4) %!d(string=hai) anos
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 %!s(int64=4) %!d(string=hai) anos
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions %!s(int64=4) %!d(string=hai) anos
engineStructs.h a241d27b58 Expand EngineAPI type definitions %!s(int64=4) %!d(string=hai) anos
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineTypeInfo.h efbe5e90f5 virtuals removed hai 1 ano
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object %!s(int64=2) %!d(string=hai) anos
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference %!s(int64=4) %!d(string=hai) anos
engineXMLExport.cpp a621cc5100 various warnings hai 1 ano
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
fieldBrushObject.h 2b295fb7f0 rest of virtuals removed hai 1 ano
fileSystemFunctions.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg %!s(int64=4) %!d(string=hai) anos
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
module.h 27b6973da0 Reintroduce getFileLine for Console Modules %!s(int64=2) %!d(string=hai) anos
persistenceManager.cpp 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields hai 1 mes
persistenceManager.h 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. hai 8 meses
propertyParsing.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
propertyParsing.h fae5ebb9e8 null termination was wiping buffer hai 6 meses
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
runtime.h 76b33ab57b unintialized variable cleanups hai 4 meses
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
runtimeClassRep.h 2b295fb7f0 rest of virtuals removed hai 1 ano
script.h 8176145aaa remove more std::move hai 5 meses
scriptFilename.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
scriptObjects.h 2b295fb7f0 rest of virtuals removed hai 1 ano
sim.cpp 62aadf9114 isobject and obj.delete safties hai 5 meses
sim.h 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
simBase.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simDatablock.cpp f31acf774e Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. hai 5 meses
simDatablock.h f31acf774e Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. hai 5 meses
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not %!s(int64=4) %!d(string=hai) anos
simDictionary.h bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simEvents.cpp ee0cf872a0 moar leak plug attempts hai 5 meses
simEvents.h efbe5e90f5 virtuals removed hai 1 ano
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
simFieldDictionary.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call hai 1 ano
simObject.cpp 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields hai 1 mes
simObject.h 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape hai 10 meses
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. %!s(int64=4) %!d(string=hai) anos
simObjectList.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simObjectMemento.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
simObjectMemento.h bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simObjectRef.h efbe5e90f5 virtuals removed hai 1 ano
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI %!s(int64=4) %!d(string=hai) anos
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI %!s(int64=4) %!d(string=hai) anos
simPersistSet.cpp 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
simPersistSet.h 2b295fb7f0 rest of virtuals removed hai 1 ano
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: hai 1 ano
simSet.cpp 5ab2419826 more stringtable leveraging hai 4 meses
simSet.h efbe5e90f5 virtuals removed hai 1 ano
stringStack.cpp f056e181b7 remove unused code. %!s(int64=4) %!d(string=hai) anos
stringStack.h f056e181b7 remove unused code. %!s(int64=4) %!d(string=hai) anos
telnetConsole.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetConsole.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetDebugger.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
telnetDebugger.h 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
typeValidators.cpp 2d974cebf5 add difFloatPi range validator hai 6 meses
typeValidators.h 2d974cebf5 add difFloatPi range validator hai 6 meses