imageUtils.h 2.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2016 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _IMAGE_UTILS_H_
  23. #define _IMAGE_UTILS_H_
  24. #ifndef _SWIZZLE_H_
  25. #include "core/util/swizzle.h"
  26. #endif
  27. #ifndef _GFXENUMS_H_
  28. #include "gfx/gfxEnums.h"
  29. #endif
  30. struct DDSFile;
  31. namespace ImageUtil
  32. {
  33. enum CompressQuality
  34. {
  35. LowQuality,
  36. MediumQuality,
  37. HighQuality
  38. };
  39. // compress raw pixel data, expects rgba format
  40. bool rawCompress(const U8 *srcRGBA, U8 *dst, const S32 width, const S32 height, const GFXFormat compressFormat, const CompressQuality compressQuality = LowQuality);
  41. // compress DDSFile
  42. bool ddsCompress(DDSFile *srcDDS, const GFXFormat compressFormat, const CompressQuality compressQuality = LowQuality);
  43. // decompress compressed pixel data, dest data should be rgba format
  44. bool decompress(const U8 *src, U8 *dstRGBA, const S32 width, const S32 height, const GFXFormat srcFormat);
  45. //swizzle dds file
  46. void swizzleDDS(DDSFile *srcDDS, const Swizzle<U8, 4> &swizzle);
  47. //check if a GFXFormat is compressed
  48. bool isCompressedFormat(const GFXFormat format);
  49. bool isSRGBFormat(const GFXFormat format);
  50. //check if a GFXFormat has an alpha channel
  51. bool isAlphaFormat(const GFXFormat format);
  52. //convert to sRGB format
  53. GFXFormat toSRGBFormat(const GFXFormat format);
  54. };
  55. #endif