Areloch b7882e7280 Merge pull request #1653 from Areloch/twiLightZone преди 9 години
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culling 2753f562e8 shadow caching преди 10 години
mixin b2b950c84a Add missing include guards to some headers преди 11 години
zones 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance преди 12 години
pathManager.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors преди 11 години
pathManager.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
reflectionManager.cpp 41e5caf22b Direct3D11 Engine/source changes преди 9 години
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction преди 13 години
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: преди 10 години
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
reflector.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: преди 10 години
reflector.h adc7c72caa clean PlaneReflector member variables declaration. преди 11 години
sceneCameraState.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
sceneCameraState.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
sceneContainer.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict преди 10 години
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. преди 12 години
sceneManager.cpp dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. преди 9 години
sceneManager.h dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. преди 9 години
sceneObject.cpp 172e62a8f1 Mount Process Order Fix 2 преди 9 години
sceneObject.h bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. преди 9 години
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl преди 11 години
sceneRenderState.cpp ec8882c3c8 Ensuring all names are the correct casing for Linux преди 9 години
sceneRenderState.h 91e542b8ec SceneCullingState with culling and camera frustum преди 12 години
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
sgUtil.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simPath.cpp 41e5caf22b Direct3D11 Engine/source changes преди 9 години
simPath.h 41e5caf22b Direct3D11 Engine/source changes преди 9 години