| .. |
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T3D
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e267cd7c80
refactor: spacing on function call parameters
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9 yıl önce |
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app
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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10 yıl önce |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 yıl önce |
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cinterface
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dd64004eaf
MacOS platform support.
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9 yıl önce |
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collision
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596b88cf94
Complete each face with 2nd triangle.
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9 yıl önce |
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console
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dd64004eaf
MacOS platform support.
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9 yıl önce |
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core
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1131ed15df
Merge pull request #1785 from rextimmy/mac_port_clean
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9 yıl önce |
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environment
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dd64004eaf
MacOS platform support.
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9 yıl önce |
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forest
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2753f562e8
shadow caching
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10 yıl önce |
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gfx
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cc9955e102
unused variable cleanup
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9 yıl önce |
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gui
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cc9955e102
unused variable cleanup
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9 yıl önce |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 yıl önce |
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lighting
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 yıl önce |
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main
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8862bc2f3a
Pass by const reference
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11 yıl önce |
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materials
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5d38357785
Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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9 yıl önce |
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math
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dd64004eaf
MacOS platform support.
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9 yıl önce |
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module
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4b7eea5de0
Change back "enabled" values to lowercase
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9 yıl önce |
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navigation
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800b7d1fd4
Write Links only when mLinkIDs.size() > 0
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9 yıl önce |
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persistence
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 yıl önce |
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platform
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a8f9249f77
clang catch: pragma note. (no longer needed)
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9 yıl önce |
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platformMac
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dd64004eaf
MacOS platform support.
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9 yıl önce |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 yıl önce |
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platformSDL
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3b1d84fe5c
SDL & Win32 platform threads cleanup.
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9 yıl önce |
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platformWin32
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3b1d84fe5c
SDL & Win32 platform threads cleanup.
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9 yıl önce |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 yıl önce |
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postFx
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dd64004eaf
MacOS platform support.
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9 yıl önce |
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renderInstance
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3496c549b5
Hardware Skinning Support
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9 yıl önce |
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scene
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cc9955e102
unused variable cleanup
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9 yıl önce |
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sfx
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dd64004eaf
MacOS platform support.
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9 yıl önce |
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shaderGen
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7281c2ed18
64bit shadergen hash key support.
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9 yıl önce |
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sim
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da6bcbeb2b
Improvements to openvr code
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9 yıl önce |
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terrain
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598fb758f3
embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending.
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9 yıl önce |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 yıl önce |
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ts
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cc9955e102
unused variable cleanup
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9 yıl önce |
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util
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10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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10 yıl önce |
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windowManager
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c0a46ec1f1
Makes sure the key modifiers are passed along with mouse move and wheel inputs when using SDL.
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9 yıl önce |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |