Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 6 years ago
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3d b4a1d18f42 Core implementation of Physical Based Rendering. 7 years ago
buttons e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged 7 years ago
containers 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again 6 years ago
controls 09c651c26d Corrected profile for GameObjectAsset type field button 6 years ago
core 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 years ago
editor b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 6 years ago
game 76908eae3c Eliminate DefineConsoleMethod 7 years ago
shiny 76908eae3c Eliminate DefineConsoleMethod 7 years ago
theora fd715f3ef3 add loop playback to GuiTheoraCtrl 9 years ago
utility 72af45ef69 Merge pull request #2294 from OTHGMars/GuiInputCtrl 7 years ago
worldEditor b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types 6 years ago