| .. |
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test
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1449c4df57
Add some tests for engineAPI and console
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пре 11 година |
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CMDgram.y
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d666322a1b
Merging
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пре 8 година |
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CMDscan.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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пре 7 година |
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CMDscan.l
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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пре 7 година |
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ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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пре 13 година |
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SimXMLDocument.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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пре 7 година |
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SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
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пре 9 година |
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arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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пре 8 година |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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пре 9 година |
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ast.h
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e80b66464e
ast shadowvar cleanup
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пре 7 година |
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astAlloc.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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пре 7 година |
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astNodes.cpp
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e80b66464e
ast shadowvar cleanup
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пре 7 година |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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bison.simple
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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cmdgram.cpp
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d666322a1b
Merging
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пре 8 година |
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cmdgram.h
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d666322a1b
Merging
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пре 8 година |
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codeBlock.cpp
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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пре 7 година |
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codeBlock.h
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d666322a1b
Merging
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пре 8 година |
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codeInterpreter.cpp
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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пре 7 година |
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codeInterpreter.h
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d666322a1b
Merging
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пре 8 година |
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compiledEval.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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пре 7 година |
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compiler.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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пре 7 година |
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compiler.h
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d666322a1b
Merging
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пре 8 година |
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console.cpp
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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пре 7 година |
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console.h
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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пре 7 година |
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consoleDoc.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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пре 7 година |
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consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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consoleFunctions.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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пре 7 година |
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consoleFunctions.h
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39d5563a8c
Added type checking functions
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пре 11 година |
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consoleInternal.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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пре 7 година |
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consoleInternal.h
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d666322a1b
Merging
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пре 8 година |
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consoleLogger.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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пре 7 година |
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consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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пре 13 година |
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consoleObject.cpp
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eab086e184
A buffer overflow in enumerateConsoleClassesByCategory
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пре 7 година |
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consoleObject.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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пре 7 година |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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пре 9 година |
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consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
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пре 9 година |
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consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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consoleTypes.h
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ec4043604e
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
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пре 7 година |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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пре 7 година |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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пре 9 година |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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пре 8 година |
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dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
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dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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пре 10 година |
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engineAPI.h
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e5884c56a7
Sqlite Console refactor, also rename param to make tooltip function more helpful
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пре 7 година |
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engineDoc.cpp
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5282b37d9f
shadowvar cleanup
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пре 7 година |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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пре 8 година |
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engineExports.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
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engineFunctions.h
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c1a234cae6
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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пре 7 година |
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engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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engineObject.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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пре 9 година |
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engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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engineStructs.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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пре 7 година |
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engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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engineTypes.h
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2fe623b761
Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI
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пре 7 година |
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engineXMLExport.cpp
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fb412ff108
Add Type information for Properties in EngineXMLExport
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пре 7 година |
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fieldBrushObject.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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пре 7 година |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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fileSystemFunctions.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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пре 7 година |
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fixedTuple.h
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c1a234cae6
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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пре 7 година |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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persistenceManager.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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пре 7 година |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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пре 7 година |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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пре 7 година |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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пре 10 година |
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scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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пре 7 година |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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пре 8 година |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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пре 13 година |
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sim.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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пре 7 година |
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sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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пре 9 година |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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simDatablock.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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пре 7 година |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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пре 7 година |
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simDictionary.cpp
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2e7d406860
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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пре 7 година |
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simDictionary.h
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bcc5459818
whitespace
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пре 9 година |
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simEvents.cpp
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bcc5459818
whitespace
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пре 9 година |
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simEvents.h
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3f97c2cedd
Fix building on GCC
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пре 11 година |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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пре 7 година |
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simFieldDictionary.h
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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пре 8 година |
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simManager.cpp
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2369645a5a
simset::objectList to simset::mObjectList
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пре 7 година |
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simObject.cpp
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701ae6034d
Update simObject.cpp
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пре 6 година |
|
simObject.h
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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пре 7 година |
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simObjectList.cpp
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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пре 8 година |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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simObjectMemento.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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пре 7 година |
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simObjectMemento.h
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bcc5459818
whitespace
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пре 9 година |
|
simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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пре 10 година |
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simPersistID.cpp
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15f67015d3
Reordering initialization methods #1912
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пре 8 година |
|
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
пре 13 година |
|
simPersistSet.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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пре 7 година |
|
simPersistSet.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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пре 13 година |
|
simSerialize.cpp
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bcc5459818
whitespace
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пре 9 година |
|
simSet.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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пре 7 година |
|
simSet.h
|
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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пре 7 година |
|
stringStack.cpp
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593680fb3f
Move StringStack methods into the cpp file
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пре 7 година |
|
stringStack.h
|
593680fb3f
Move StringStack methods into the cpp file
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пре 7 година |
|
telnetConsole.cpp
|
e718841467
Eliminate DefineConsoleFunction
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пре 7 година |
|
telnetConsole.h
|
539efcb1e1
Input event changes
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пре 13 година |
|
telnetDebugger.cpp
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e718841467
Eliminate DefineConsoleFunction
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пре 7 година |
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telnetDebugger.h
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b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
пре 11 година |
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typeValidators.cpp
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bcc5459818
whitespace
|
пре 9 година |
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typeValidators.h
|
3bc15057ed
exposes getters for typevalidators.
|
пре 8 година |