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leapMotion
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6105849df2
Leap Motion input device support
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12 years ago |
oculusVR
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2aca5f6ee7
Remove unused stereo target codepath in Oculus code
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10 years ago |
razerHydra
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6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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11 years ago |
IInputDevice.h
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32a3bab2f7
Moved platform input event files under new input directory
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12 years ago |
IProcessInput.h
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95ae0b9863
Removes the old component code and moves the IProcessInput interface file into platform/input/ directory.
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9 years ago |
event.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 years ago |
event.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 years ago |