Brian Roberts 1be326e0d0 Merge pull request #1297 from marauder2k9-torque/matrix-templated il y a 1 an
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torquescript 30dcf0bf78 (backup) correct malformed error reporting il y a 1 an
ICallMethod.h 50df52ecfc more console refactor. il y a 4 ans
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
SimXMLDocument.h 2b295fb7f0 rest of virtuals removed il y a 1 an
arrayObject.cpp 24562e6758 aug ArrayObject to have a uniquePair command il y a 1 an
arrayObject.h 24562e6758 aug ArrayObject to have a uniquePair command il y a 1 an
console.cpp e6ead9f268 Update console.cpp il y a 2 ans
console.h 0d4c335231 test il y a 1 an
consoleDoc.cpp 89b0c7f73b Console Refactor il y a 2 ans
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
consoleFunctions.cpp 03efedab37 Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support il y a 1 an
consoleFunctions.h 07ed59a872 TORQUE_TOOLS off compile fix il y a 1 an
consoleInternal.cpp 1ea74bf8c6 enhanced argc reporting il y a 1 an
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime il y a 2 ans
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
consoleLogger.h 2b295fb7f0 rest of virtuals removed il y a 1 an
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: il y a 2 ans
consoleObject.h 815832152d changes on macosx il y a 1 an
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space il y a 9 ans
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. il y a 4 ans
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
consoleValueStack.h 964fde8f09 Goodbye String Stack! il y a 4 ans
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction il y a 7 ans
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives il y a 9 ans
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag il y a 8 ans
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
dynamicTypes.h eaa09a6db7 corrections: il y a 1 an
engineAPI.h f00d53f1d4 Revert "Update engineAPI.h" il y a 1 an
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime il y a 2 ans
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object il y a 2 ans
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object il y a 2 ans
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order il y a 9 ans
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities il y a 2 ans
engineObject.cpp 0ce2da3a23 clean up math varsize complaints il y a 2 ans
engineObject.h 2e25059b27 fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase` il y a 1 an
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 il y a 5 ans
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 il y a 5 ans
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions il y a 5 ans
engineStructs.h a241d27b58 Expand EngineAPI type definitions il y a 5 ans
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console il y a 5 ans
engineTypeInfo.h efbe5e90f5 virtuals removed il y a 1 an
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object il y a 2 ans
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference il y a 5 ans
engineXMLExport.cpp a621cc5100 various warnings il y a 1 an
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
fieldBrushObject.h 2b295fb7f0 rest of virtuals removed il y a 1 an
fileSystemFunctions.cpp 89b0c7f73b Console Refactor il y a 2 ans
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg il y a 5 ans
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
module.h 27b6973da0 Reintroduce getFileLine for Console Modules il y a 2 ans
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: il y a 2 ans
persistenceManager.h efbe5e90f5 virtuals removed il y a 1 an
propertyParsing.cpp 89b0c7f73b Console Refactor il y a 2 ans
propertyParsing.h 888332a85c rest of the implementation il y a 1 an
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly il y a 7 ans
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly il y a 7 ans
runtime.h 89b0c7f73b Console Refactor il y a 2 ans
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
runtimeClassRep.h 2b295fb7f0 rest of virtuals removed il y a 1 an
script.h a621cc5100 various warnings il y a 1 an
scriptFilename.cpp 89b0c7f73b Console Refactor il y a 2 ans
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
scriptObjects.h 2b295fb7f0 rest of virtuals removed il y a 1 an
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency il y a 3 ans
sim.h 1940becb2d Compilation fixes for C++20 il y a 3 ans
simBase.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest il y a 2 ans
simDatablock.h efbe5e90f5 virtuals removed il y a 1 an
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not il y a 4 ans
simDictionary.h bcc5459818 whitespace il y a 9 ans
simEvents.cpp 89b0c7f73b Console Refactor il y a 2 ans
simEvents.h efbe5e90f5 virtuals removed il y a 1 an
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
simFieldDictionary.h 2c1508c169 uninitialized variables-console il y a 5 ans
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call il y a 2 ans
simObject.cpp eaa09a6db7 corrections: il y a 1 an
simObject.h b77911bdcd Exposes the SceneObjectTypeMasks as an enum type, allowing it to be utilized in inspectors. il y a 1 an
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. il y a 4 ans
simObjectList.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
simObjectMemento.cpp 89b0c7f73b Console Refactor il y a 2 ans
simObjectMemento.h bcc5459818 whitespace il y a 9 ans
simObjectRef.h efbe5e90f5 virtuals removed il y a 1 an
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI il y a 5 ans
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI il y a 5 ans
simPersistSet.cpp 50df52ecfc more console refactor. il y a 4 ans
simPersistSet.h 2b295fb7f0 rest of virtuals removed il y a 1 an
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: il y a 2 ans
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns il y a 2 ans
simSet.h efbe5e90f5 virtuals removed il y a 1 an
stringStack.cpp f056e181b7 remove unused code. il y a 4 ans
stringStack.h f056e181b7 remove unused code. il y a 4 ans
telnetConsole.cpp 2c1508c169 uninitialized variables-console il y a 5 ans
telnetConsole.h 2c1508c169 uninitialized variables-console il y a 5 ans
telnetDebugger.cpp 89b0c7f73b Console Refactor il y a 2 ans
telnetDebugger.h 89b0c7f73b Console Refactor il y a 2 ans
typeValidators.cpp bcc5459818 whitespace il y a 9 ans
typeValidators.h efbe5e90f5 virtuals removed il y a 1 an