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T3D
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c7b542a875
Merge pull request #2331 from Bloodknight/PR_PlayerZRotation
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6 anni fa |
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afx
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 anni fa |
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app
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8a7c09c8fe
Clean up redundant variables
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7 anni fa |
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assets
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b79030ebb4
Tweaks to the Asset/Module info echo behavior to spam the console less.
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6 anni fa |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 anni fa |
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collision
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 anni fa |
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console
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701ae6034d
Update simObject.cpp
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6 anni fa |
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core
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
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environment
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f71db60e78
Merge pull request #2336 from wcbx/wcbx-cloudtexprofile
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6 anni fa |
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forest
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 anni fa |
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gfx
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2977fc1415
Merge pull request #2144 from RichardsGameStudio/development
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6 anni fa |
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gui
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f104fac305
Merge pull request #2322 from Areloch/add3dProjectionCtrl
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6 anni fa |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 anni fa |
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lighting
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 anni fa |
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materials
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
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math
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265e64f6fc
Clean up MSVC warning [C4305]: truncation from 'double' to 'F32'
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7 anni fa |
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module
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b79030ebb4
Tweaks to the Asset/Module info echo behavior to spam the console less.
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6 anni fa |
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navigation
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f00323c5b9
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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6 anni fa |
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persistence
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 anni fa |
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platform
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1ec048f41d
Merge pull request #2220 from irei1as/development
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6 anni fa |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 anni fa |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 anni fa |
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platformSDL
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8717c6a376
Merge pull request #2300 from OTHGMars/SDL_Joystick2
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7 anni fa |
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platformWin32
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
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platformX86UNIX
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547a2e28eb
no message
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7 anni fa |
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postFx
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6b524ae58a
Eliminate ConsoleStaticMethod
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7 anni fa |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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scene
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 anni fa |
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sfx
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1ec048f41d
Merge pull request #2220 from irei1as/development
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6 anni fa |
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shaderGen
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b50f72b109
set gl vertcolor mapping to bgra format, the same as we do for stateblocks
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6 anni fa |
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sim
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
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sqlite
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e5884c56a7
Sqlite Console refactor, also rename param to make tooltip function more helpful
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7 anni fa |
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terrain
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 anni fa |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 anni fa |
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ts
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80c036b9b0
Merge pull request #2327 from Areloch/loadCachedDTS
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6 anni fa |
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util
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
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windowManager
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a578ef77d3
Fixes a crash that occurs on linux headless servers
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6 anni fa |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 anni fa |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |