AzaezelX 1d71ee70e8 memleak fix %!s(int64=5) %!d(string=hai) anos
..
test 1449c4df57 Add some tests for engineAPI and console %!s(int64=11) %!d(string=hai) anos
CMDgram.y d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space %!s(int64=9) %!d(string=hai) anos
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
arrayObject.h 45ae5e71cb fixed lots of tabs and space %!s(int64=9) %!d(string=hai) anos
ast.h e80b66464e ast shadowvar cleanup %!s(int64=7) %!d(string=hai) anos
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
astNodes.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
bison.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
bison.simple 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
cmdgram.cpp d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
cmdgram.h d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
codeBlock.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
codeBlock.h d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
codeInterpreter.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
codeInterpreter.h d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows %!s(int64=7) %!d(string=hai) anos
compiler.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
console.cpp 1d71ee70e8 memleak fix %!s(int64=5) %!d(string=hai) anos
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor %!s(int64=7) %!d(string=hai) anos
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor %!s(int64=7) %!d(string=hai) anos
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor %!s(int64=7) %!d(string=hai) anos
consoleFunctions.h 39d5563a8c Added type checking functions %!s(int64=11) %!d(string=hai) anos
consoleInternal.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
consoleInternal.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory %!s(int64=7) %!d(string=hai) anos
consoleObject.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space %!s(int64=9) %!d(string=hai) anos
consoleParser.h 45ae5e71cb fixed lots of tabs and space %!s(int64=9) %!d(string=hai) anos
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. %!s(int64=7) %!d(string=hai) anos
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives %!s(int64=9) %!d(string=hai) anos
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag %!s(int64=8) %!d(string=hai) anos
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
engineAPI.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineDoc.cpp 5282b37d9f shadowvar cleanup %!s(int64=7) %!d(string=hai) anos
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
engineExports.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
engineFunctions.h 8cb018fb44 from @rextimmy: clamps the vc workaround now that later versions fixed that bug %!s(int64=6) %!d(string=hai) anos
engineObject.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions %!s(int64=9) %!d(string=hai) anos
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport %!s(int64=7) %!d(string=hai) anos
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI %!s(int64=7) %!d(string=hai) anos
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport %!s(int64=7) %!d(string=hai) anos
fieldBrushObject.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. %!s(int64=5) %!d(string=hai) anos
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args %!s(int64=7) %!d(string=hai) anos
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction %!s(int64=7) %!d(string=hai) anos
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
scriptObjects.cpp c05d49058f Cleans up a redundant include. %!s(int64=8) %!d(string=hai) anos
scriptObjects.h b56f8674cd New ScriptTickObject %!s(int64=13) %!d(string=hai) anos
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic %!s(int64=7) %!d(string=hai) anos
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. %!s(int64=9) %!d(string=hai) anos
simBase.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simDatablock.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard %!s(int64=7) %!d(string=hai) anos
simDictionary.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simDictionary.h bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simEvents.cpp bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simEvents.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
simFieldDictionary.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList %!s(int64=7) %!d(string=hai) anos
simObject.cpp 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups %!s(int64=5) %!d(string=hai) anos
simObject.h bf50af7954 show/hide children automagically for simgroups via inspector %!s(int64=5) %!d(string=hai) anos
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. %!s(int64=8) %!d(string=hai) anos
simObjectList.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
simObjectMemento.h bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simObjectRef.h 5ef130d581 Fixed some random Worder warnings %!s(int64=10) %!d(string=hai) anos
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
simPersistID.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
simSerialize.cpp bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simSet.cpp 0b954459a3 Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented %!s(int64=5) %!d(string=hai) anos
simSet.h 0b954459a3 Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented %!s(int64=5) %!d(string=hai) anos
stringStack.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
stringStack.h 593680fb3f Move StringStack methods into the cpp file %!s(int64=7) %!d(string=hai) anos
telnetConsole.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetConsole.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetDebugger.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. %!s(int64=11) %!d(string=hai) anos
typeValidators.cpp bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
typeValidators.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos