AzaezelX f77fa1f286 fix isFile detection, and aug for script extension searching il y a 2 ans
..
test 59125c85eb Fix weird ternary operator in torquescript regression il y a 3 ans
CMDgram.y 1940becb2d Compilation fixes for C++20 il y a 3 ans
CMDscan.cpp 1940becb2d Compilation fixes for C++20 il y a 3 ans
CMDscan.l 1940becb2d Compilation fixes for C++20 il y a 3 ans
ICallMethod.h 50df52ecfc more console refactor. il y a 4 ans
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo il y a 4 ans
arrayObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
arrayObject.h 45ae5e71cb fixed lots of tabs and space il y a 9 ans
ast.h 1940becb2d Compilation fixes for C++20 il y a 3 ans
astAlloc.cpp 1940becb2d Compilation fixes for C++20 il y a 3 ans
astNodes.cpp 59125c85eb Fix weird ternary operator in torquescript regression il y a 3 ans
bison.bat 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
bison.simple 5fa7c62ba9 * BugFix: Don't use the register keyword in the console grammar files. il y a 4 ans
cmdgram.cpp 1940becb2d Compilation fixes for C++20 il y a 3 ans
cmdgram.h d666322a1b Merging il y a 8 ans
codeBlock.cpp 2e03108856 Optionally allow to treat script assert as warning il y a 4 ans
codeBlock.h 5cce344bb1 * BugFix: Fix a missing <vector> include for GCC. il y a 4 ans
compiledEval.cpp ed13bdfdd2 Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used il y a 4 ans
compiler.cpp 2e03108856 Optionally allow to treat script assert as warning il y a 4 ans
compiler.h 2e03108856 Optionally allow to treat script assert as warning il y a 4 ans
console.cpp 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation il y a 3 ans
console.h 1940becb2d Compilation fixes for C++20 il y a 3 ans
consoleDoc.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
consoleFunctions.cpp 0d35016795 fix needing to doubleclick to bring up a docs link il y a 3 ans
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
consoleInternal.cpp a8e74787b7 new method, getMethodSigs. spits out callback proto-functions il y a 2 ans
consoleInternal.h a8e74787b7 new method, getMethodSigs. spits out callback proto-functions il y a 2 ans
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
consoleLogger.h 35500a87c6 initial port of the new interpreter il y a 4 ans
consoleObject.cpp 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values il y a 3 ans
consoleObject.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space il y a 9 ans
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. il y a 4 ans
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
consoleValueStack.h 964fde8f09 Goodbye String Stack! il y a 4 ans
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction il y a 7 ans
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives il y a 9 ans
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag il y a 8 ans
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type il y a 5 ans
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. il y a 4 ans
engineDoc.cpp 93500b6ac4 more changes. il y a 4 ans
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
engineExports.h eaf814f2e3 EngineExportScope(){} *can't* be initialized by default, aparantly il y a 5 ans
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order il y a 9 ans
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments il y a 5 ans
engineObject.cpp 2c1508c169 uninitialized variables-console il y a 5 ans
engineObject.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 il y a 5 ans
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 il y a 5 ans
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions il y a 5 ans
engineStructs.h a241d27b58 Expand EngineAPI type definitions il y a 5 ans
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console il y a 5 ans
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport il y a 7 ans
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference il y a 5 ans
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types il y a 5 ans
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
fileSystemFunctions.cpp f77fa1f286 fix isFile detection, and aug for script extension searching il y a 2 ans
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg il y a 5 ans
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
optimizer.cpp 02447f0996 compile fixes. il y a 4 ans
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly il y a 7 ans
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly il y a 7 ans
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. il y a 10 ans
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction il y a 7 ans
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
scriptObjects.h b56f8674cd New ScriptTickObject il y a 13 ans
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency il y a 3 ans
sim.h 1940becb2d Compilation fixes for C++20 il y a 3 ans
simBase.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
simDatablock.cpp 2c1508c169 uninitialized variables-console il y a 5 ans
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard il y a 7 ans
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not il y a 4 ans
simDictionary.h bcc5459818 whitespace il y a 9 ans
simEvents.cpp 59312d7d52 debugger support il y a 4 ans
simEvents.h 50df52ecfc more console refactor. il y a 4 ans
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
simFieldDictionary.h 2c1508c169 uninitialized variables-console il y a 5 ans
simManager.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency il y a 3 ans
simObject.cpp a8e74787b7 new method, getMethodSigs. spits out callback proto-functions il y a 2 ans
simObject.h 1940becb2d Compilation fixes for C++20 il y a 3 ans
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. il y a 4 ans
simObjectList.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice il y a 7 ans
simObjectMemento.h bcc5459818 whitespace il y a 9 ans
simObjectRef.h 5ef130d581 Fixed some random Worder warnings il y a 10 ans
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI il y a 5 ans
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI il y a 5 ans
simPersistSet.cpp 50df52ecfc more console refactor. il y a 4 ans
simPersistSet.h 50df52ecfc more console refactor. il y a 4 ans
simSerialize.cpp bcc5459818 whitespace il y a 9 ans
simSet.cpp 1b54162580 cleanup todos il y a 4 ans
simSet.h 35500a87c6 initial port of the new interpreter il y a 4 ans
stringStack.cpp f056e181b7 remove unused code. il y a 4 ans
stringStack.h f056e181b7 remove unused code. il y a 4 ans
telnetConsole.cpp 2c1508c169 uninitialized variables-console il y a 5 ans
telnetConsole.h 2c1508c169 uninitialized variables-console il y a 5 ans
telnetDebugger.cpp 59312d7d52 debugger support il y a 4 ans
telnetDebugger.h 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
typeValidators.cpp bcc5459818 whitespace il y a 9 ans
typeValidators.h 2c1508c169 uninitialized variables-console il y a 5 ans