AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 år sedan
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torquescript 27b6973da0 Reintroduce getFileLine for Console Modules 2 år sedan
ICallMethod.h 50df52ecfc more console refactor. 4 år sedan
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 år sedan
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 år sedan
arrayObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 år sedan
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 år sedan
console.cpp e6ead9f268 Update console.cpp 2 år sedan
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 år sedan
consoleDoc.cpp 89b0c7f73b Console Refactor 2 år sedan
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 år sedan
consoleFunctions.cpp 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 år sedan
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 år sedan
consoleInternal.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 år sedan
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 år sedan
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 år sedan
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 år sedan
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 år sedan
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 2 år sedan
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 år sedan
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 år sedan
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 år sedan
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 år sedan
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 år sedan
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 år sedan
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 år sedan
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 år sedan
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 år sedan
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 5 år sedan
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 år sedan
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 år sedan
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 år sedan
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 år sedan
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 år sedan
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities 2 år sedan
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 år sedan
engineObject.h 0ce2da3a23 clean up math varsize complaints 2 år sedan
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 år sedan
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 år sedan
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 år sedan
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 år sedan
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 år sedan
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 år sedan
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 år sedan
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 år sedan
engineXMLExport.cpp 2c9f6a5350 Remove EngineXMLExport filtering 2 år sedan
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 år sedan
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
fileSystemFunctions.cpp 89b0c7f73b Console Refactor 2 år sedan
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 år sedan
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 år sedan
module.h 27b6973da0 Reintroduce getFileLine for Console Modules 2 år sedan
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 år sedan
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
propertyParsing.cpp 89b0c7f73b Console Refactor 2 år sedan
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 år sedan
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 år sedan
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 år sedan
runtime.h 89b0c7f73b Console Refactor 2 år sedan
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 år sedan
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test 2 år sedan
scriptFilename.cpp 89b0c7f73b Console Refactor 2 år sedan
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 år sedan
scriptObjects.h b56f8674cd New ScriptTickObject 13 år sedan
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 år sedan
sim.h 1940becb2d Compilation fixes for C++20 3 år sedan
simBase.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest 2 år sedan
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 år sedan
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 år sedan
simDictionary.h bcc5459818 whitespace 9 år sedan
simEvents.cpp 89b0c7f73b Console Refactor 2 år sedan
simEvents.h 50df52ecfc more console refactor. 4 år sedan
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 år sedan
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 år sedan
simManager.cpp 89b0c7f73b Console Refactor 2 år sedan
simObject.cpp 92743f6fd8 Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files. 2 år sedan
simObject.h b1f118898e add TypeHints for inspector viewing 2 år sedan
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 år sedan
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
simObjectMemento.cpp 89b0c7f73b Console Refactor 2 år sedan
simObjectMemento.h bcc5459818 whitespace 9 år sedan
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 år sedan
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 år sedan
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 år sedan
simPersistSet.cpp 50df52ecfc more console refactor. 4 år sedan
simPersistSet.h 50df52ecfc more console refactor. 4 år sedan
simSerialize.cpp bcc5459818 whitespace 9 år sedan
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns 2 år sedan
simSet.h 35500a87c6 initial port of the new interpreter 4 år sedan
stringStack.cpp f056e181b7 remove unused code. 4 år sedan
stringStack.h f056e181b7 remove unused code. 4 år sedan
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 år sedan
telnetConsole.h 2c1508c169 uninitialized variables-console 5 år sedan
telnetDebugger.cpp 89b0c7f73b Console Refactor 2 år sedan
telnetDebugger.h 89b0c7f73b Console Refactor 2 år sedan
typeValidators.cpp bcc5459818 whitespace 9 år sedan
typeValidators.h 2c1508c169 uninitialized variables-console 5 år sedan