OTHGMars fd85491ed7 Changes GuiIconButtonCtrl to relative paths that can be opened by the mount system. 5 лет назад
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. 5 лет назад
buttons fd85491ed7 Changes GuiIconButtonCtrl to relative paths that can be opened by the mount system. 5 лет назад
containers 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 лет назад
controls 52ecd8bb0f Merge pull request #395 from Areloch/MarkActiveScene 5 лет назад
core 763c205451 Add type of Children in SimGroup and GuiControl 5 лет назад
editor 4eabbd5bb0 GuiFilterCtrl: Rename identity function to resetFiltering to avoid clash 5 лет назад
game 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 5 лет назад
shiny 76908eae3c Eliminate DefineConsoleMethod 7 лет назад
theora fd715f3ef3 add loop playback to GuiTheoraCtrl 9 лет назад
utility dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 лет назад
worldEditor 93cdc35a76 revert #401 as while it does surpress hieght painting touching the center of terrains, it also locks out terrain painting dragging 5 лет назад