Anis 5d38357785 Merge pull request #1636 from Azaezel/TranslucentTargetTweak 9 rokov pred
..
baseMatInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
baseMatInstance.h 3496c549b5 Hardware Skinning Support 9 rokov pred
baseMaterialDefinition.h 2753f562e8 shadow caching 10 rokov pred
customMaterialDefinition.cpp 6d5571e233 Fix preprocessor directive 11 rokov pred
customMaterialDefinition.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
matInstance.cpp 3496c549b5 Hardware Skinning Support 9 rokov pred
matInstance.h 3496c549b5 Hardware Skinning Support 9 rokov pred
matInstanceHook.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
matInstanceHook.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
matStateHint.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
matStateHint.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
matTextureTarget.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 rokov pred
matTextureTarget.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
materialDefinition.cpp e475b3060b won't need that any more after this 10 rokov pred
materialDefinition.h e475b3060b won't need that any more after this 10 rokov pred
materialFeatureData.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
materialFeatureData.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
materialFeatureTypes.cpp 3496c549b5 Hardware Skinning Support 9 rokov pred
materialFeatureTypes.h 3496c549b5 Hardware Skinning Support 9 rokov pred
materialList.cpp dc780ddcae Fix use-after-delete 11 rokov pred
materialList.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
materialManager.cpp 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod 11 rokov pred
materialManager.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
materialParameters.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
miscShdrDat.h 3496c549b5 Hardware Skinning Support 9 rokov pred
processedCustomMaterial.cpp 2753f562e8 shadow caching 10 rokov pred
processedCustomMaterial.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
processedFFMaterial.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 rokov pred
processedFFMaterial.h 3496c549b5 Hardware Skinning Support 9 rokov pred
processedMaterial.cpp 2d934032ea Adds a check so if we're trying to hit a named target, it doesn't spam the console with errors about not finding the diffuse texture. 9 rokov pred
processedMaterial.h 3496c549b5 Hardware Skinning Support 9 rokov pred
processedShaderMaterial.cpp 5d38357785 Merge pull request #1636 from Azaezel/TranslucentTargetTweak 9 rokov pred
processedShaderMaterial.h 3496c549b5 Hardware Skinning Support 9 rokov pred
sceneData.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 rokov pred
shaderData.cpp aae017fcc3 file name reporting for 'sampler not defined' and rtParams error reports. 9 rokov pred
shaderData.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. 11 rokov pred
shaderMaterialParameters.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
shaderMaterialParameters.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred