Daniel Buckmaster a87a891cfc Prevent crash when loading Player with no shape. 11 yıl önce
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 yıl önce
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 11 yıl önce
fps c1d79f1488 Added padding to GuiShapeNameHud labels. 12 yıl önce
fx 1554ea6faf Merge pull request #833 from just-bank/fix-derefptr 11 yıl önce
gameBase 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 yıl önce
physics 4a6384486c Merge pull request #689 from rextimmy/forest_physx2_fix 11 yıl önce
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 yıl önce
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 yıl önce
turret d9c5670e93 Fix possible array overrun. 11 yıl önce
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 yıl önce
aiClient.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 yıl önce
aiClient.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
aiConnection.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
aiPlayer.cpp e332609003 requested alterations. 11 yıl önce
aiPlayer.h e332609003 requested alterations. 11 yıl önce
camera.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 yıl önce
camera.h 660250cccf Game cam and eye banking, control schemes 12 yıl önce
cameraSpline.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 yıl önce
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 yıl önce
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 yıl önce
debris.cpp 62006e8b3c Remove unneeded double-initialization of the vars. 11 yıl önce
debris.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
gameFunctions.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 yıl önce
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 yıl önce
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiObjectView.cpp 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. 11 yıl önce
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 yıl önce
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 yıl önce
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 yıl önce
levelInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
levelInfo.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightBase.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 yıl önce
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 yıl önce
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 yıl önce
missionMarker.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 yıl önce
missionMarker.h 7db02d1f80 Added a flag that sets the transform of spawned objects. 13 yıl önce
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 yıl önce
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
pathCamera.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
player.cpp a87a891cfc Prevent crash when loading Player with no shape. 11 yıl önce
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 yıl önce
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
portal.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
prefab.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 yıl önce
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 yıl önce
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 yıl önce
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
resource.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
rigid.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
rigidShape.cpp 4fb820c3ef New Physics doc group. 11 yıl önce
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
shapeBase.cpp d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence 11 yıl önce
shapeBase.h d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence 11 yıl önce
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 yıl önce
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 yıl önce
trigger.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tsStatic.cpp e209cc4389 Use existing methods instead of incorrect maths. 11 yıl önce
tsStatic.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
zone.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce