px3.h 2.7 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _PHYSX3_H_
  23. #define _PHYSX3_H_
  24. //-------------------------------------------------------------------------
  25. //defines to keep PhysX happy and compiling
  26. #if defined(TORQUE_OS_MAC) && !defined(__APPLE__)
  27. #define __APPLE__
  28. #elif defined(TORQUE_OS_LINUX) && !defined(LINUX)
  29. #define LINUX
  30. #elif defined(TORQUE_OS_WIN) && !defined(WIN32)
  31. #define WIN32
  32. #endif
  33. // macOS _DEBUG & NDEBUG
  34. #if defined(TORQUE_OS_MAC) && defined(TORQUE_DEBUG) && !defined(_DEBUG)
  35. #define _DEBUG
  36. #elif defined(TORQUE_OS_MAC) && defined(TORQUE_RELEASE) && !defined(NDEBUG)
  37. #define NDEBUG
  38. #endif
  39. // Linux _DEBUG & NDEBUG
  40. #if defined(TORQUE_OS_LINUX) && defined(TORQUE_DEBUG) && !defined(_DEBUG)
  41. #define _DEBUG
  42. #elif defined(TORQUE_OS_LINUX) && defined(TORQUE_RELEASE) && !defined(NDEBUG)
  43. #define NDEBUG
  44. #endif
  45. //-------------------------------------------------------------------------
  46. //safe release template
  47. template <class T> void SafeReleasePhysx(T* a)
  48. {
  49. if (a)
  50. {
  51. a->release();
  52. a = NULL;
  53. }
  54. }
  55. #include <PxPhysicsAPI.h>
  56. #include <extensions/PxExtensionsAPI.h>
  57. #include <extensions/PxDefaultErrorCallback.h>
  58. #include <extensions/PxDefaultAllocator.h>
  59. #include <extensions/PxDefaultSimulationFilterShader.h>
  60. #include <extensions/PxDefaultCpuDispatcher.h>
  61. #include <extensions/PxShapeExt.h>
  62. #include <extensions/PxSimpleFactory.h>
  63. #include <foundation/PxFoundation.h>
  64. #include <characterkinematic/PxController.h>
  65. #include <pvd/PxPvd.h>
  66. extern physx::PxPhysics* gPhysics3SDK;
  67. #endif // _PHYSX3_