px3World.h 3.9 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _PX3WORLD_H_
  23. #define _PX3WORLD_H_
  24. #ifndef _PHYSX3_H_
  25. #include "T3D/physics/physx3/px3.h"
  26. #endif
  27. #ifndef _T3D_PHYSICS_PHYSICSWORLD_H_
  28. #include "T3D/physics/physicsWorld.h"
  29. #endif
  30. #ifndef _MMATH_H_
  31. #include "math/mMath.h"
  32. #endif
  33. #ifndef _TVECTOR_H_
  34. #include "core/util/tVector.h"
  35. #endif
  36. class Px3ConsoleStream;
  37. class Px3ContactReporter;
  38. class FixedStepper;
  39. enum Px3CollisionGroup
  40. {
  41. PX3_DEFAULT = BIT(0),
  42. PX3_PLAYER = BIT(1),
  43. PX3_DEBRIS = BIT(2),
  44. PX3_TRIGGER = BIT(3),
  45. };
  46. class Px3World : public PhysicsWorld
  47. {
  48. protected:
  49. physx::PxScene* mScene;
  50. bool mIsEnabled;
  51. bool mIsSimulating;
  52. bool mIsServer;
  53. bool mIsSceneLocked;
  54. U32 mTickCount;
  55. ProcessList *mProcessList;
  56. F32 mEditorTimeScale;
  57. bool mErrorReport;
  58. physx::PxControllerManager* mControllerManager;
  59. physx::PxRenderBuffer *mRenderBuffer;
  60. F32 mAccumulator;
  61. static Px3ConsoleStream *smErrorCallback;
  62. static physx::PxDefaultAllocator smMemoryAlloc;
  63. static physx::PxFoundation* smFoundation;
  64. static physx::PxCooking *smCooking;
  65. static physx::PxDefaultCpuDispatcher* smCpuDispatcher;
  66. #ifndef TORQUE_OS_MAC
  67. static physx::PxCudaContextManager* smCudaContextManager;
  68. #endif
  69. static physx::PxPvd* smPvdConnection;
  70. static physx::PxPvdTransport* smPvdTransport;
  71. bool _simulate(const F32 dt);
  72. public:
  73. Px3World();
  74. virtual ~Px3World();
  75. virtual bool initWorld( bool isServer, ProcessList *processList );
  76. virtual void destroyWorld();
  77. virtual void onDebugDraw( const SceneRenderState *state );
  78. virtual void reset() {}
  79. virtual bool castRay( const Point3F &startPnt, const Point3F &endPnt, RayInfo *ri, const Point3F &impulse );
  80. virtual PhysicsBody* castRay( const Point3F &start, const Point3F &end, U32 bodyTypes = BT_All );
  81. virtual void explosion( const Point3F &pos, F32 radius, F32 forceMagnitude );
  82. virtual bool isEnabled() const { return mIsEnabled; }
  83. physx::PxScene* getScene(){ return mScene; }
  84. void setEnabled( bool enabled );
  85. U32 getTick() { return mTickCount; }
  86. void tickPhysics( U32 elapsedMs );
  87. void getPhysicsResults();
  88. void setEditorTimeScale( F32 timeScale ) { mEditorTimeScale = timeScale; }
  89. const F32 getEditorTimeScale() const { return mEditorTimeScale; }
  90. bool isServer() { return mIsServer; }
  91. physx::PxController* createController( physx::PxControllerDesc &desc );
  92. void lockScene();
  93. void unlockScene();
  94. //static
  95. static bool restartSDK( bool destroyOnly = false, Px3World *clientWorld = NULL, Px3World *serverWorld = NULL );
  96. static physx::PxCooking *getCooking();
  97. static void lockScenes();
  98. static void unlockScenes();
  99. };
  100. #endif // _PX3WORLD_H_