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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "gui/controls/guiBitmapBarCtrl.h"
- #include "console/console.h"
- #include "console/consoleTypes.h"
- #include "console/engineAPI.h"
- #include "gfx/gfxDevice.h"
- #include "gfx/gfxDrawUtil.h"
- IMPLEMENT_CONOBJECT(GuiBitmapBarCtrl);
- GuiBitmapBarCtrl::GuiBitmapBarCtrl(void)
- {
- mPercent = 100.0;
- mVertical = false;
- mFlipClip = false;
- }
- void GuiBitmapBarCtrl::initPersistFields()
- {
- addField("percent", TypeF32, Offset(mPercent, GuiBitmapBarCtrl),
- "% shown");
- addField("vertical", TypeBool, Offset(mVertical, GuiBitmapBarCtrl),
- "If true, the bitmap is clipped vertically.");
- addField("flipClip", TypeBool, Offset(mFlipClip, GuiBitmapBarCtrl),
- "If true, the bitmap is clipped in the oposite direction.");
- Parent::initPersistFields();
- removeField("wrap");
- }
- void GuiBitmapBarCtrl::onRender(Point2I offset, const RectI &updateRect)
- {
- if (mBitmap)
- {
- GFX->getDrawUtil()->clearBitmapModulation();
- GFX->getDrawUtil()->setBitmapModulation(mColor);
- F32 pct = (mPercent / 100.0);
- GFXTextureObject* texture = mBitmap;
- Point2I modifiedSRC;
- modifiedSRC.x = mVertical ? (F32)texture->mBitmapSize.x : (F32)(texture->mBitmapSize.x*pct);
- modifiedSRC.y = mVertical ? (F32)(texture->mBitmapSize.y*pct) : (F32)texture->mBitmapSize.y;
- RectI srcRegion;
- Point2I offsetSRC = Point2I::Zero;
- if (mFlipClip)
- {
- offsetSRC.x = texture->mBitmapSize.x - modifiedSRC.x;
- offsetSRC.y = texture->mBitmapSize.y - modifiedSRC.y;
- }
- srcRegion.set(offsetSRC, modifiedSRC);
- RectI destRegion;
- Point2I modifiedDest;
- modifiedDest.x = mVertical ? (F32)updateRect.len_x() : (F32)(updateRect.len_x()*pct);
- modifiedDest.y = mVertical ? (F32)(updateRect.len_y()*pct) : (F32)updateRect.len_y();
- Point2I offsetDest = Point2I::Zero;
- if (mFlipClip)
- {
- offsetDest.x = updateRect.len_x() - modifiedDest.x;
- offsetDest.y = updateRect.len_y() - modifiedDest.y;
- }
- offsetDest += offset;
- destRegion.set(offsetDest, modifiedDest);
- GFX->getDrawUtil()->drawBitmapStretchSR(texture, destRegion, srcRegion, GFXBitmapFlip_None, GFXTextureFilterLinear, false);
- }
- if (mProfile->mBorder || !mBitmap)
- {
- RectI rect(offset, getExtent());
- GFX->getDrawUtil()->drawRect(rect, mProfile->mBorderColor);
- }
- renderChildControls(offset, updateRect);
- }
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