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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUITEXTLISTCTRL_H_
- #define _GUITEXTLISTCTRL_H_
- #ifndef _GUIARRAYCTRL_H_
- #include "gui/core/guiArrayCtrl.h"
- #endif
- class GuiTextListCtrl : public GuiArrayCtrl
- {
- private:
- typedef GuiArrayCtrl Parent;
- public:
- struct Entry
- {
- char *text;
- U32 id;
- bool active;
- };
- Vector<Entry> mList;
- protected:
- enum ScrollConst
- {
- UP = 0,
- DOWN = 1
- };
- enum : U32
- {
- InvalidId = 0xFFFFFFFF
- };
- Vector<S32> mColumnOffsets;
- bool mFitParentWidth;
- bool mClipColumnText;
- S32 mRowHeightPadding;
- U32 getRowWidth(Entry *row);
- bool cellSelected(Point2I cell);
- void onCellSelected(Point2I cell);
- public:
- GuiTextListCtrl();
- DECLARE_CONOBJECT(GuiTextListCtrl);
- DECLARE_CATEGORY( "Gui Lists" );
- DECLARE_DESCRIPTION( "A control that displays text in tabular form." );
-
- DECLARE_CALLBACK( void, onSelect, (S32 cellid, const char* text));
- DECLARE_CALLBACK( void, onDeleteKey, ( S32 id ));
- static void initPersistFields();
- virtual void setCellSize( const Point2I &size ){ mCellSize = size; }
- virtual void getCellSize( Point2I &size ){ size = mCellSize; }
- const char *getScriptValue();
- void setScriptValue(const char *value);
- U32 getNumEntries();
- void clear();
- virtual void addEntry(U32 id, const char *text);
- virtual void insertEntry(U32 id, const char *text, S32 index);
- void setEntry(U32 id, const char *text);
- void setEntryActive(U32 id, bool active);
- S32 findEntryById(U32 id);
- S32 findEntryByText(const char *text);
- bool isEntryActive(U32 id);
- U32 getEntryId(U32 index);
- bool onWake();
- void removeEntry(U32 id);
- virtual void removeEntryByIndex(S32 id);
- virtual void sort(U32 column, bool increasing = true);
- virtual void sortNumerical(U32 column, bool increasing = true);
- U32 getSelectedId();
- U32 getSelectedRow();
- const char *getSelectedText();
- bool onKeyDown(const GuiEvent &event);
- bool onGamepadAxisUp(const GuiEvent& event);
- bool onGamepadAxisDown(const GuiEvent& event);
- virtual void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
- void setSize(Point2I newSize);
- void onRemove();
- void addColumnOffset(S32 offset) { mColumnOffsets.push_back(offset); }
- void clearColumnOffsets() { mColumnOffsets.clear(); }
- };
- #endif //_GUI_TEXTLIST_CTRL_H
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