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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUITERRPREVIEWCTRL_H_
- #define _GUITERRPREVIEWCTRL_H_
- #ifndef _GUICONTROL_H_
- #include "gui/core/guiControl.h"
- #endif
- #ifndef _GUITSCONTROL_H_
- #include "gui/3d/guiTSControl.h"
- #endif
- #ifndef _GFX_GFXDRAWER_H_
- #include "gfx/gfxDrawUtil.h"
- #endif
- #ifndef _TERRAINEDITOR_H_
- #include "gui/worldEditor/terrainEditor.h"
- #endif
- class GuiTerrPreviewCtrl : public GuiControl
- {
- private:
- typedef GuiControl Parent;
- GFXTexHandle mTextureHandle;
- GFXStateBlockRef mTerrainBitmapStateBlock;
- GFXStateBlockRef mControlsStateBlock;
- Point2F mRoot;
- Point2F mOrigin;
- Point2F mWorldScreenCenter;
- Point2F mCamera;
- F32 mTerrainSize;
- TerrainEditor* mTerrainEditor;
- Point2F& wrap(const Point2F &p);
- Point2F& worldToTexture(const Point2F &p);
- Point2F& worldToCtrl(const Point2F &p);
- public:
- //creation methods
- DECLARE_CONOBJECT(GuiTerrPreviewCtrl);
- DECLARE_CATEGORY( "Gui Editor" );
- GuiTerrPreviewCtrl();
- static void initPersistFields();
- //Parental methods
- bool onWake();
- void onSleep();
- bool onAdd();
- void setBitmap(const GFXTexHandle&);
- void reset();
- void setRoot();
- void setRoot(const Point2F &root);
- void setOrigin(const Point2F &origin);
- const Point2F& getRoot() { return mRoot; }
- const Point2F& getOrigin() { return mOrigin; }
- //void setValue(const Point2F *center, const Point2F *camera);
- //const char *getScriptValue();
- void onPreRender();
- void onRender(Point2I offset, const RectI &updateRect);
- };
- #endif
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