.. |
tools
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bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
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8 years ago |
creator.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 years ago |
creator.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
editTSCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 years ago |
editTSCtrl.h
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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5 years ago |
editor.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 years ago |
editor.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
editorIconRegistry.cpp
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0dcd272b87
clean up more texture profile refs to kill spam
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3 years ago |
editorIconRegistry.h
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6b524ae58a
Eliminate ConsoleStaticMethod
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7 years ago |
gizmo.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 years ago |
gizmo.h
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9fef1b3cd1
uninitialized variables-gui
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5 years ago |
guiConvexShapeEditorCtrl.cpp
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7cdace8da3
Fixes bounds scaling issue making the object box in the editor be double the convex's size
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3 years ago |
guiConvexShapeEditorCtrl.h
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 years ago |
guiDecalEditorCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 years ago |
guiDecalEditorCtrl.h
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
guiMissionArea.cpp
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98a079a797
code duplication prune. should aid in stability
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3 years ago |
guiMissionArea.h
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0dcd272b87
clean up more texture profile refs to kill spam
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3 years ago |
guiMissionAreaEditor.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 years ago |
guiMissionAreaEditor.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
guiTerrPreviewCtrl.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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4 years ago |
guiTerrPreviewCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
tSelection.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
tSelection.h
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5c688260d5
Issue found with PVS-Studio:
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10 years ago |
terrainActions.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 years ago |
terrainActions.h
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9fef1b3cd1
uninitialized variables-gui
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5 years ago |
terrainEditor.cpp
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66db6ac376
terrain brush dragging cleanups
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4 years ago |
terrainEditor.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
undoActions.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 years ago |
undoActions.h
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62fa40380b
Fixes for "incomplete type" errors when compiling with clang-cl
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10 years ago |
worldEditor.cpp
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97ddb97410
Merge pull request #594 from JeffProgrammer/executef-fixes
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3 years ago |
worldEditor.h
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98a079a797
code duplication prune. should aid in stability
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3 years ago |
worldEditorSelection.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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5 years ago |
worldEditorSelection.h
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7d2315c781
sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect.
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8 years ago |