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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- static const Point3F BoxNormals[] =
- {
- Point3F( 1, 0, 0),
- Point3F(-1, 0, 0),
- Point3F( 0, 1, 0),
- Point3F( 0,-1, 0),
- Point3F( 0, 0, 1),
- Point3F( 0, 0,-1)
- };
- static U32 BoxVerts[][4] = {
- {7,6,4,5}, // +x
- {0,2,3,1}, // -x
- {7,3,2,6}, // +y
- {0,1,5,4}, // -y
- {7,5,1,3}, // +z
- {0,4,6,2} // -z
- };
- static U32 BoxSharedEdgeMask[][6] = {
- {0, 0, 1, 4, 8, 2},
- {0, 0, 2, 8, 4, 1},
- {8, 2, 0, 0, 1, 4},
- {4, 1, 0, 0, 2, 8},
- {1, 4, 8, 2, 0, 0},
- {2, 8, 4, 1, 0, 0}
- };
- static Point3F BoxPnts[] = {
- Point3F(0,0,0),
- Point3F(0,0,1),
- Point3F(0,1,0),
- Point3F(0,1,1),
- Point3F(1,0,0),
- Point3F(1,0,1),
- Point3F(1,1,0),
- Point3F(1,1,1)
- };
- extern SceneLighting *gLighting;
- extern F32 gParellelVectorThresh;
- extern F32 gPlaneNormThresh;
- extern F32 gPlaneDistThresh;
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