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glsl
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434c6c26fe
A clean implementation of Lukas' Fix side projection #684 PR with Az's addendum fix rolled in
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3 anni fa |
hlsl
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434c6c26fe
A clean implementation of Lukas' Fix side projection #684 PR with Az's addendum fix rolled in
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3 anni fa |
terrCell.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 anni fa |
terrCell.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 anni fa |
terrCellMaterial.cpp
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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4 anni fa |
terrCellMaterial.h
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481e2a7230
Improve terrain rendering, handle bug with no detail
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4 anni fa |
terrCollision.cpp
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 anni fa |
terrCollision.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
terrData.cpp
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 anni fa |
terrData.h
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 anni fa |
terrExport.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 anni fa |
terrFeatureTypes.cpp
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4f472bf402
New terrain blending
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4 anni fa |
terrFeatureTypes.h
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4f472bf402
New terrain blending
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4 anni fa |
terrFile.cpp
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1b282e0baf
use internalname for terrain layers
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3 anni fa |
terrFile.h
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8eb0e98f86
Add a new Terrain brush action: Smooth Slope.
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12 anni fa |
terrImport.cpp
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f7ce1efd62
Consolidates and standardizes terrain creation between the editor, asset browser and creator panel
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4 anni fa |
terrLighting.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
terrMaterial.cpp
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27b20c14d7
Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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3 anni fa |
terrMaterial.h
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98a079a797
code duplication prune. should aid in stability
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4 anni fa |
terrRender.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 anni fa |
terrRender.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 anni fa |