Areloch ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 anni fa
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glsl 434c6c26fe A clean implementation of Lukas' Fix side projection #684 PR with Az's addendum fix rolled in 3 anni fa
hlsl 434c6c26fe A clean implementation of Lukas' Fix side projection #684 PR with Az's addendum fix rolled in 3 anni fa
terrCell.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 anni fa
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 anni fa
terrCellMaterial.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 anni fa
terrCellMaterial.h 481e2a7230 Improve terrain rendering, handle bug with no detail 4 anni fa
terrCollision.cpp ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 anni fa
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
terrData.cpp ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 anni fa
terrData.h ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 anni fa
terrExport.cpp 76908eae3c Eliminate DefineConsoleMethod 7 anni fa
terrFeatureTypes.cpp 4f472bf402 New terrain blending 4 anni fa
terrFeatureTypes.h 4f472bf402 New terrain blending 4 anni fa
terrFile.cpp 1b282e0baf use internalname for terrain layers 3 anni fa
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 anni fa
terrImport.cpp f7ce1efd62 Consolidates and standardizes terrain creation between the editor, asset browser and creator panel 4 anni fa
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
terrMaterial.cpp 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 anni fa
terrMaterial.h 98a079a797 code duplication prune. should aid in stability 4 anni fa
terrRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 anni fa