.. |
test
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59125c85eb
Fix weird ternary operator in torquescript regression
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%!s(int64=3) %!d(string=hai) anos |
CMDgram.y
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
CMDscan.cpp
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1940becb2d
Compilation fixes for C++20
|
%!s(int64=2) %!d(string=hai) anos |
CMDscan.l
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
ICallMethod.h
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50df52ecfc
more console refactor.
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%!s(int64=4) %!d(string=hai) anos |
SimXMLDocument.cpp
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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%!s(int64=4) %!d(string=hai) anos |
SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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%!s(int64=4) %!d(string=hai) anos |
arrayObject.cpp
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a808990bc6
you want the higher number, not the lower
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%!s(int64=3) %!d(string=hai) anos |
arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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%!s(int64=8) %!d(string=hai) anos |
ast.h
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
astAlloc.cpp
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
astNodes.cpp
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59125c85eb
Fix weird ternary operator in torquescript regression
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%!s(int64=3) %!d(string=hai) anos |
bison.bat
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
bison.simple
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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%!s(int64=3) %!d(string=hai) anos |
cmdgram.cpp
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
cmdgram.h
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d666322a1b
Merging
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%!s(int64=8) %!d(string=hai) anos |
codeBlock.cpp
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2e03108856
Optionally allow to treat script assert as warning
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%!s(int64=3) %!d(string=hai) anos |
codeBlock.h
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5cce344bb1
* BugFix: Fix a missing <vector> include for GCC.
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%!s(int64=4) %!d(string=hai) anos |
compiledEval.cpp
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ed13bdfdd2
Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used
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%!s(int64=3) %!d(string=hai) anos |
compiler.cpp
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2e03108856
Optionally allow to treat script assert as warning
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%!s(int64=3) %!d(string=hai) anos |
compiler.h
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2e03108856
Optionally allow to treat script assert as warning
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%!s(int64=3) %!d(string=hai) anos |
console.cpp
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3988e7baee
Better allocator for TorqueScript temp conversions used during interpretation
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%!s(int64=3) %!d(string=hai) anos |
console.h
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
consoleDoc.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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%!s(int64=5) %!d(string=hai) anos |
consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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%!s(int64=4) %!d(string=hai) anos |
consoleFunctions.cpp
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bd3a990140
* BugFix: Correct the 'gotoWebPage' function not using the VFS.
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%!s(int64=3) %!d(string=hai) anos |
consoleFunctions.h
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39d5563a8c
Added type checking functions
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%!s(int64=10) %!d(string=hai) anos |
consoleInternal.cpp
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
consoleInternal.h
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
consoleLogger.cpp
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35500a87c6
initial port of the new interpreter
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%!s(int64=4) %!d(string=hai) anos |
consoleLogger.h
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35500a87c6
initial port of the new interpreter
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%!s(int64=4) %!d(string=hai) anos |
consoleObject.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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%!s(int64=5) %!d(string=hai) anos |
consoleObject.h
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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%!s(int64=4) %!d(string=hai) anos |
consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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%!s(int64=8) %!d(string=hai) anos |
consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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%!s(int64=4) %!d(string=hai) anos |
consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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%!s(int64=4) %!d(string=hai) anos |
consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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%!s(int64=4) %!d(string=hai) anos |
consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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%!s(int64=4) %!d(string=hai) anos |
consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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%!s(int64=7) %!d(string=hai) anos |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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%!s(int64=9) %!d(string=hai) anos |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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%!s(int64=8) %!d(string=hai) anos |
dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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%!s(int64=5) %!d(string=hai) anos |
dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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%!s(int64=4) %!d(string=hai) anos |
engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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%!s(int64=4) %!d(string=hai) anos |
engineDoc.cpp
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93500b6ac4
more changes.
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%!s(int64=4) %!d(string=hai) anos |
engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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%!s(int64=8) %!d(string=hai) anos |
engineExports.h
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eaf814f2e3
EngineExportScope(){} *can't* be initialized by default, aparantly
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%!s(int64=5) %!d(string=hai) anos |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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%!s(int64=9) %!d(string=hai) anos |
engineFunctions.h
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42ca155301
Fix non-mvc compilation in EngineDefaultArguments
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%!s(int64=4) %!d(string=hai) anos |
engineObject.cpp
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2c1508c169
uninitialized variables-console
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%!s(int64=5) %!d(string=hai) anos |
engineObject.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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%!s(int64=4) %!d(string=hai) anos |
enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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%!s(int64=4) %!d(string=hai) anos |
engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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%!s(int64=4) %!d(string=hai) anos |
engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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%!s(int64=4) %!d(string=hai) anos |
engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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%!s(int64=5) %!d(string=hai) anos |
engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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%!s(int64=7) %!d(string=hai) anos |
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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%!s(int64=4) %!d(string=hai) anos |
engineXMLExport.cpp
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f4c8e2683e
Improve type detection of EngineAPI types
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%!s(int64=4) %!d(string=hai) anos |
fieldBrushObject.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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%!s(int64=5) %!d(string=hai) anos |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
fileSystemFunctions.cpp
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1cd2b3ead9
* BugFix: Correct a small typo in the script function 'compareFileTimes'.
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%!s(int64=3) %!d(string=hai) anos |
fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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%!s(int64=4) %!d(string=hai) anos |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
optimizer.cpp
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02447f0996
compile fixes.
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%!s(int64=4) %!d(string=hai) anos |
persistenceManager.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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%!s(int64=4) %!d(string=hai) anos |
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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%!s(int64=8) %!d(string=hai) anos |
propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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%!s(int64=8) %!d(string=hai) anos |
returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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%!s(int64=7) %!d(string=hai) anos |
returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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%!s(int64=7) %!d(string=hai) anos |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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%!s(int64=10) %!d(string=hai) anos |
scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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%!s(int64=7) %!d(string=hai) anos |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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%!s(int64=8) %!d(string=hai) anos |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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%!s(int64=12) %!d(string=hai) anos |
sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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%!s(int64=3) %!d(string=hai) anos |
sim.h
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
simBase.h
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
simDatablock.cpp
|
2c1508c169
uninitialized variables-console
|
%!s(int64=5) %!d(string=hai) anos |
simDatablock.h
|
3c97471630
substitution statements conformed to standard class:mVar standard
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%!s(int64=7) %!d(string=hai) anos |
simDictionary.cpp
|
0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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%!s(int64=3) %!d(string=hai) anos |
simDictionary.h
|
bcc5459818
whitespace
|
%!s(int64=8) %!d(string=hai) anos |
simEvents.cpp
|
59312d7d52
debugger support
|
%!s(int64=4) %!d(string=hai) anos |
simEvents.h
|
50df52ecfc
more console refactor.
|
%!s(int64=4) %!d(string=hai) anos |
simFieldDictionary.cpp
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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%!s(int64=7) %!d(string=hai) anos |
simFieldDictionary.h
|
2c1508c169
uninitialized variables-console
|
%!s(int64=5) %!d(string=hai) anos |
simManager.cpp
|
bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
|
%!s(int64=3) %!d(string=hai) anos |
simObject.cpp
|
1940becb2d
Compilation fixes for C++20
|
%!s(int64=2) %!d(string=hai) anos |
simObject.h
|
1940becb2d
Compilation fixes for C++20
|
%!s(int64=2) %!d(string=hai) anos |
simObjectList.cpp
|
755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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%!s(int64=4) %!d(string=hai) anos |
simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
simObjectMemento.cpp
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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%!s(int64=7) %!d(string=hai) anos |
simObjectMemento.h
|
bcc5459818
whitespace
|
%!s(int64=8) %!d(string=hai) anos |
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
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%!s(int64=10) %!d(string=hai) anos |
simPersistID.cpp
|
e95a5bf139
Expose SimPersistID to EngineAPI
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%!s(int64=4) %!d(string=hai) anos |
simPersistID.h
|
e95a5bf139
Expose SimPersistID to EngineAPI
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%!s(int64=4) %!d(string=hai) anos |
simPersistSet.cpp
|
50df52ecfc
more console refactor.
|
%!s(int64=4) %!d(string=hai) anos |
simPersistSet.h
|
50df52ecfc
more console refactor.
|
%!s(int64=4) %!d(string=hai) anos |
simSerialize.cpp
|
bcc5459818
whitespace
|
%!s(int64=8) %!d(string=hai) anos |
simSet.cpp
|
1b54162580
cleanup todos
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%!s(int64=4) %!d(string=hai) anos |
simSet.h
|
35500a87c6
initial port of the new interpreter
|
%!s(int64=4) %!d(string=hai) anos |
stringStack.cpp
|
f056e181b7
remove unused code.
|
%!s(int64=4) %!d(string=hai) anos |
stringStack.h
|
f056e181b7
remove unused code.
|
%!s(int64=4) %!d(string=hai) anos |
telnetConsole.cpp
|
2c1508c169
uninitialized variables-console
|
%!s(int64=5) %!d(string=hai) anos |
telnetConsole.h
|
2c1508c169
uninitialized variables-console
|
%!s(int64=5) %!d(string=hai) anos |
telnetDebugger.cpp
|
59312d7d52
debugger support
|
%!s(int64=4) %!d(string=hai) anos |
telnetDebugger.h
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
%!s(int64=4) %!d(string=hai) anos |
typeValidators.cpp
|
bcc5459818
whitespace
|
%!s(int64=8) %!d(string=hai) anos |
typeValidators.h
|
2c1508c169
uninitialized variables-console
|
%!s(int64=5) %!d(string=hai) anos |