Jeff Hutchinson 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
..
test 59125c85eb Fix weird ternary operator in torquescript regression %!s(int64=3) %!d(string=hai) anos
CMDgram.y 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
CMDscan.cpp 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
CMDscan.l 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
ICallMethod.h 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
SimXMLDocument.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. %!s(int64=4) %!d(string=hai) anos
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo %!s(int64=4) %!d(string=hai) anos
arrayObject.cpp a808990bc6 you want the higher number, not the lower %!s(int64=3) %!d(string=hai) anos
arrayObject.h 45ae5e71cb fixed lots of tabs and space %!s(int64=8) %!d(string=hai) anos
ast.h 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
astAlloc.cpp 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
astNodes.cpp 59125c85eb Fix weird ternary operator in torquescript regression %!s(int64=3) %!d(string=hai) anos
bison.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
bison.simple 5fa7c62ba9 * BugFix: Don't use the register keyword in the console grammar files. %!s(int64=3) %!d(string=hai) anos
cmdgram.cpp 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
cmdgram.h d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
codeBlock.cpp 2e03108856 Optionally allow to treat script assert as warning %!s(int64=3) %!d(string=hai) anos
codeBlock.h 5cce344bb1 * BugFix: Fix a missing <vector> include for GCC. %!s(int64=4) %!d(string=hai) anos
compiledEval.cpp ed13bdfdd2 Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used %!s(int64=3) %!d(string=hai) anos
compiler.cpp 2e03108856 Optionally allow to treat script assert as warning %!s(int64=3) %!d(string=hai) anos
compiler.h 2e03108856 Optionally allow to treat script assert as warning %!s(int64=3) %!d(string=hai) anos
console.cpp 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation %!s(int64=3) %!d(string=hai) anos
console.h 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
consoleDoc.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=4) %!d(string=hai) anos
consoleFunctions.cpp bd3a990140 * BugFix: Correct the 'gotoWebPage' function not using the VFS. %!s(int64=3) %!d(string=hai) anos
consoleFunctions.h 39d5563a8c Added type checking functions %!s(int64=10) %!d(string=hai) anos
consoleInternal.cpp 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
consoleInternal.h 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
consoleLogger.cpp 35500a87c6 initial port of the new interpreter %!s(int64=4) %!d(string=hai) anos
consoleLogger.h 35500a87c6 initial port of the new interpreter %!s(int64=4) %!d(string=hai) anos
consoleObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
consoleObject.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 %!s(int64=4) %!d(string=hai) anos
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space %!s(int64=8) %!d(string=hai) anos
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=4) %!d(string=hai) anos
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. %!s(int64=4) %!d(string=hai) anos
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
consoleValueStack.h 964fde8f09 Goodbye String Stack! %!s(int64=4) %!d(string=hai) anos
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives %!s(int64=9) %!d(string=hai) anos
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag %!s(int64=8) %!d(string=hai) anos
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type %!s(int64=4) %!d(string=hai) anos
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. %!s(int64=4) %!d(string=hai) anos
engineDoc.cpp 93500b6ac4 more changes. %!s(int64=4) %!d(string=hai) anos
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
engineExports.h eaf814f2e3 EngineExportScope(){} *can't* be initialized by default, aparantly %!s(int64=5) %!d(string=hai) anos
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments %!s(int64=4) %!d(string=hai) anos
engineObject.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 %!s(int64=4) %!d(string=hai) anos
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 %!s(int64=4) %!d(string=hai) anos
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions %!s(int64=4) %!d(string=hai) anos
engineStructs.h a241d27b58 Expand EngineAPI type definitions %!s(int64=4) %!d(string=hai) anos
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport %!s(int64=7) %!d(string=hai) anos
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference %!s(int64=4) %!d(string=hai) anos
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types %!s(int64=4) %!d(string=hai) anos
fieldBrushObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
fileSystemFunctions.cpp 1cd2b3ead9 * BugFix: Correct a small typo in the script function 'compareFileTimes'. %!s(int64=3) %!d(string=hai) anos
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg %!s(int64=4) %!d(string=hai) anos
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
optimizer.cpp 02447f0996 compile fixes. %!s(int64=4) %!d(string=hai) anos
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction %!s(int64=7) %!d(string=hai) anos
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
scriptObjects.cpp c05d49058f Cleans up a redundant include. %!s(int64=8) %!d(string=hai) anos
scriptObjects.h b56f8674cd New ScriptTickObject %!s(int64=12) %!d(string=hai) anos
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency %!s(int64=3) %!d(string=hai) anos
sim.h 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
simBase.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simDatablock.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard %!s(int64=7) %!d(string=hai) anos
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not %!s(int64=3) %!d(string=hai) anos
simDictionary.h bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simEvents.cpp 59312d7d52 debugger support %!s(int64=4) %!d(string=hai) anos
simEvents.h 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
simFieldDictionary.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simManager.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency %!s(int64=3) %!d(string=hai) anos
simObject.cpp 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
simObject.h 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. %!s(int64=4) %!d(string=hai) anos
simObjectList.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
simObjectMemento.h bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simObjectRef.h 5ef130d581 Fixed some random Worder warnings %!s(int64=10) %!d(string=hai) anos
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI %!s(int64=4) %!d(string=hai) anos
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI %!s(int64=4) %!d(string=hai) anos
simPersistSet.cpp 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
simPersistSet.h 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
simSerialize.cpp bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simSet.cpp 1b54162580 cleanup todos %!s(int64=4) %!d(string=hai) anos
simSet.h 35500a87c6 initial port of the new interpreter %!s(int64=4) %!d(string=hai) anos
stringStack.cpp f056e181b7 remove unused code. %!s(int64=4) %!d(string=hai) anos
stringStack.h f056e181b7 remove unused code. %!s(int64=4) %!d(string=hai) anos
telnetConsole.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetConsole.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetDebugger.cpp 59312d7d52 debugger support %!s(int64=4) %!d(string=hai) anos
telnetDebugger.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=4) %!d(string=hai) anos
typeValidators.cpp bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
typeValidators.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos