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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "gfx/bitmap/bitmapUtils.h"
- #include "platform/platform.h"
- void bitmapExtrude5551_c(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
- {
- const U16 *src = (const U16 *) srcMip;
- U16 *dst = (U16 *) mip;
- U32 stride = srcHeight != 1 ? srcWidth : 0;
- U32 width = srcWidth >> 1;
- U32 height = srcHeight >> 1;
- if (width == 0) width = 1;
- if (height == 0) height = 1;
- if (srcWidth != 1)
- {
- for(U32 y = 0; y < height; y++)
- {
- for(U32 x = 0; x < width; x++)
- {
- U32 a = src[0];
- U32 b = src[1];
- U32 c = src[stride];
- U32 d = src[stride+1];
- #if defined(TORQUE_BIG_ENDIAN)
- dst[x] = ((( (a >> 10) + (b >> 10) + (c >> 10) + (d >> 10)) >> 2) << 10) |
- ((( ((a >> 5) & 0x1F) + ((b >> 5) & 0x1F) + ((c >> 5) & 0x1F) + ((d >> 5) & 0x1F)) >> 2) << 5) |
- ((( ((a >> 0) & 0x1F) + ((b >> 0) & 0x1F) + ((c >> 0) & 0x1F) + ((d >> 0) & 0x1F)) >> 2) << 0);
- #else
- dst[x] = ((( (a >> 11) + (b >> 11) + (c >> 11) + (d >> 11)) >> 2) << 11) |
- ((( ((a >> 6) & 0x1F) + ((b >> 6) & 0x1F) + ((c >> 6) & 0x1F) + ((d >> 6) & 0x1F)) >> 2) << 6) |
- ((( ((a >> 1) & 0x1F) + ((b >> 1) & 0x1F) + ((c >> 1) & 0x1F) + ((d >> 1) & 0x1F)) >> 2) << 1);
- #endif
- src += 2;
- }
- src += stride;
- dst += width;
- }
- }
- else
- {
- for(U32 y = 0; y < height; y++)
- {
- U32 a = src[0];
- U32 c = src[stride];
- #if defined(TORQUE_OS_MAC)
- dst[y] = ((( (a >> 10) + (c >> 10)) >> 1) << 10) |
- ((( ((a >> 5) & 0x1F) + ((c >> 5) & 0x1f)) >> 1) << 5) |
- ((( ((a >> 0) & 0x1F) + ((c >> 0) & 0x1f)) >> 1) << 0);
- #else
- dst[y] = ((( (a >> 11) + (c >> 11)) >> 1) << 11) |
- ((( ((a >> 6) & 0x1f) + ((c >> 6) & 0x1f)) >> 1) << 6) |
- ((( ((a >> 1) & 0x1F) + ((c >> 1) & 0x1f)) >> 1) << 1);
- #endif
- src += 1 + stride;
- }
- }
- }
- //--------------------------------------------------------------------------
- void bitmapExtrudeRGB_c(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
- {
- const U8 *src = (const U8 *) srcMip;
- U8 *dst = (U8 *) mip;
- U32 stride = srcHeight != 1 ? (srcWidth) * 3 : 0;
- U32 width = srcWidth >> 1;
- U32 height = srcHeight >> 1;
- if (width == 0) width = 1;
- if (height == 0) height = 1;
- if (srcWidth != 1)
- {
- for(U32 y = 0; y < height; y++)
- {
- for(U32 x = 0; x < width; x++)
- {
- *dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3]) + 2) >> 2;
- src++;
- *dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3]) + 2) >> 2;
- src++;
- *dst++ = (U32(*src) + U32(src[3]) + U32(src[stride]) + U32(src[stride+3]) + 2) >> 2;
- src += 4;
- }
- src += stride; // skip
- }
- }
- else
- {
- for(U32 y = 0; y < height; y++)
- {
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src++;
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src++;
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src += 4;
- src += stride; // skip
- }
- }
- }
- //--------------------------------------------------------------------------
- void bitmapExtrudeRGBA_c(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
- {
- const U8 *src = (const U8 *) srcMip;
- U8 *dst = (U8 *) mip;
- U32 stride = srcHeight != 1 ? (srcWidth) * 4 : 0;
- U32 width = srcWidth >> 1;
- U32 height = srcHeight >> 1;
- if (width == 0) width = 1;
- if (height == 0) height = 1;
- if (srcWidth != 1)
- {
- for(U32 y = 0; y < height; y++)
- {
- for(U32 x = 0; x < width; x++)
- {
- *dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride+4]) + 2) >> 2;
- src++;
- *dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride+4]) + 2) >> 2;
- src++;
- *dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride+4]) + 2) >> 2;
- src++;
- *dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride+4]) + 2) >> 2;
- src += 5;
- }
- src += stride; // skip
- }
- }
- else
- {
- for(U32 y = 0; y < height; y++)
- {
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src++;
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src++;
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src++;
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src += 5;
- src += stride; // skip
- }
- }
- }
- void bitmapExtrudeFPRGBA_c(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
- {
- const U16 *src = (const U16 *)srcMip;
- U16 *dst = (U16 *)mip;
- U32 stride = srcHeight != 1 ? (srcWidth) * 8 : 0;
- U32 width = srcWidth >> 1;
- U32 height = srcHeight >> 1;
- if (width == 0) width = 1;
- if (height == 0) height = 1;
- if (srcWidth != 1)
- {
- for (U32 y = 0; y < height; y++)
- {
- for (U32 x = 0; x < width; x++)
- {
- *dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride + 4]) + 2) >> 2;
- src++;
- *dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride + 4]) + 2) >> 2;
- src++;
- *dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride + 4]) + 2) >> 2;
- src++;
- *dst++ = (U32(*src) + U32(src[4]) + U32(src[stride]) + U32(src[stride + 4]) + 2) >> 2;
- src += 5;
- }
- src += stride; // skip
- }
- }
- else
- {
- for (U32 y = 0; y < height; y++)
- {
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src++;
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src++;
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src++;
- *dst++ = (U32(*src) + U32(src[stride]) + 1) >> 1;
- src += 5;
- src += stride; // skip
- }
- }
- }
- void (*bitmapExtrude5551)(const void *srcMip, void *mip, U32 height, U32 width) = bitmapExtrude5551_c;
- void (*bitmapExtrudeRGB)(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth) = bitmapExtrudeRGB_c;
- void (*bitmapExtrudeRGBA)(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth) = bitmapExtrudeRGBA_c;
- void (*bitmapExtrudeFPRGBA)(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth) = bitmapExtrudeFPRGBA_c;
- //--------------------------------------------------------------------------
- void bitmapConvertRGB_to_1555_c(U8 *src, U32 pixels)
- {
- U16 *dst = (U16 *)src;
- for(U32 j = 0; j < pixels; j++)
- {
- U32 r = src[0] >> 3;
- U32 g = src[1] >> 3;
- U32 b = src[2] >> 3;
- #if defined(TORQUE_OS_MAC)
- *dst++ = 0x8000 | (b << 10) | (g << 5) | (r << 0);
- #else
- *dst++ = b | (g << 5) | (r << 10) | 0x8000;
- #endif
- src += 3;
- }
- }
- void (*bitmapConvertRGB_to_1555)(U8 *src, U32 pixels) = bitmapConvertRGB_to_1555_c;
- //------------------------------------------------------------------------------
- void bitmapConvertRGB_to_5551_c(U8 *src, U32 pixels)
- {
- U16 *dst = (U16 *)src;
- for(U32 j = 0; j < pixels; j++)
- {
- U32 r = src[0] >> 3;
- U32 g = src[1] >> 3;
- U32 b = src[2] >> 3;
- #if defined(TORQUE_OS_MAC)
- *dst++ = (1 << 15) | (b << 10) | (g << 5) | (r << 0);
- #else
- *dst++ = (b << 1) | (g << 6) | (r << 11) | 1;
- #endif
- src += 3;
- }
- }
- void (*bitmapConvertRGB_to_5551)(U8 *src, U32 pixels) = bitmapConvertRGB_to_5551_c;
- //------------------------------------------------------------------------------
- void bitmapConvertRGB_to_RGBX_c( U8 **src, U32 pixels )
- {
- const U8 *oldBits = *src;
- U8 *newBits = new U8[pixels * 4];
- dMemset( newBits, 0xFF, pixels * 4 ); // This is done to set alpha values -patw
- // Copy the bits over to the new memory
- for( U32 i = 0; i < pixels; i++ )
- dMemcpy( &newBits[i * 4], &oldBits[i * 3], sizeof(U8) * 3 );
- // Now hose the old bits
- delete [] *src;
- *src = newBits;
- }
- void (*bitmapConvertRGB_to_RGBX)( U8 **src, U32 pixels ) = bitmapConvertRGB_to_RGBX_c;
- //------------------------------------------------------------------------------
- void bitmapConvertRGBX_to_RGB_c( U8 **src, U32 pixels )
- {
- const U8 *oldBits = *src;
- U8 *newBits = new U8[pixels * 3];
- // Copy the bits over to the new memory
- for( U32 i = 0; i < pixels; i++ )
- dMemcpy( &newBits[i * 3], &oldBits[i * 4], sizeof(U8) * 3 );
- // Now hose the old bits
- delete [] *src;
- *src = newBits;
- }
- void (*bitmapConvertRGBX_to_RGB)( U8 **src, U32 pixels ) = bitmapConvertRGBX_to_RGB_c;
- //------------------------------------------------------------------------------
- void bitmapConvertA8_to_RGBA_c( U8 **src, U32 pixels )
- {
- const U8 *oldBits = *src;
- U8 *newBits = new U8[pixels * 4];
- // Zero new bits
- dMemset( newBits, 0, pixels * 4 );
- // Copy Alpha values
- for( U32 i = 0; i < pixels; i++ )
- newBits[i * 4 + 3] = oldBits[i];
- // Now hose the old bits
- delete [] *src;
- *src = newBits;
- }
- void (*bitmapConvertA8_to_RGBA)( U8 **src, U32 pixels ) = bitmapConvertA8_to_RGBA_c;
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